Level
- Capability Awakening points
- 30
- Highest Resonance stage
- 6
- Max Potential per stat
- 20
Personality
····Pick one side of each pair, or tap it again to clear it.

- Potential
- 0
- Resonance
- 0
- Held Item
- 0
CP added by Potential, Resonance and Held Item (estimate). Base CP from level and stats isn't included because the game hasn't shared how it's calculated.
No other bonuses yet.
Build summary
| Stat | Lv. 60 stat | Potential | Personality | Resonance | Held Item | Total |
|---|---|---|---|---|---|---|
| ≈8,360 | 0 | 0 | 0 | 0 | ≈8,360 | |
| ≈197 | 0 | 0 | 0 | 0 | ≈197 | |
| ≈371 | 0 | 0 | 0 | 0 | ≈371 | |
| ≈217 | 0 | 0 | 0 | 0 | ≈217 | |
| ≈148 | 0 | 0 | 0 | 0 | ≈148 | |
| ≈217 | 0 | 0 | 0 | 0 | ≈217 |
Totals are estimates (≈). Held item main stats, per level effects and the bonuses below are listed apart, not added in.
Potential and Capability Awakening
Capability Awakening points used: 0/ 3030 leftResonance
HP0
BRK0
ATK0
M.DEF0
P.DEF0
REGEN0
Held Item
Skills
0/2 equippedInspiration
Ignites flames to inspire the whole team, increasing team Fire Elemental Damage by 15% for 12s.
Treat Feed
Pull out food to Heal a Roster member, restoring HP equal to 8% of the Little Fire Spirit's own HP. If the unit's HP is below 50%/25%, restore HP equal to 12%/16% of the Little Fire Spirit's own HP instead.
Leaping Sparks
Throw an empowered fireball that explodes on hit, dealing area Damage and causing the target to take an additional 100% Damage while Shielded for 20 seconds
Spark Energy
Hurls an empowered fireball that explodes on impact, dealing area damage and inflicting 2 stacks of [Fire Debuff].
Keep the Fire Bolt going together!
The passion rises, dealing AoE damage and increasing the Fire Elemental Damage of nearby allies by 25% for 30s
ATK
Wields the power of fire to attack targets from a distance.
When in a party, increases party 15% Fire Elemental Boost. When Energy is above 40, the effect increases to 20%.
None
