Malice Burst
Releases a wide-area energy burst around the target, dealing damage to targets hit and reducing subsequent shield values gained by 44% for 20s.
Witchin is a Gamma Stage Aniimo with the Regen role and the Dark and Grass element. This guide covers where to find Witchin, a team built around it, its skills and trait, how it evolves, its base stats and all 3 forms.
Aniilog entryThey make bizarre noises to drive intruders to madness, lower their defenses and even cause them to pass out.
Updated 10/05/2026

You can find Witchin in The Mistwoods, Sea of Flowers and Berylline Causeway. The map has 47 recorded spawn points. You can also evolve Hummin into Witchin.
Chests, teleporters and other points of interest are on Aniimo Map .
A four-Aniimo team built around Witchin: each other role goes to the Dark Aniimo with the highest base stats.
Witchin
Thornblade
Shrubclaw
DreaplePicked from the base stats and elements in the official Aniilog, not from match results.
| Aniilog No. | #021 |
|---|---|
| Element | |
| Combat role | |
| Evolution stage | Gamma Stage |
| Homeland abilities | |
| Mobility | Luminous Seed |
| Forms |
Every 18s, the next skill applies [Curse] to enemies hit for 10s. Dark basic attacks restore 0.4 EP when hitting enemies with [Curse].
Witchin has 5 combat skills and 2 innate skills. EP cost is the energy a skill uses; power is its listed damage value.
Releases a wide-area energy burst around the target, dealing damage to targets hit and reducing subsequent shield values gained by 44% for 20s.
Lets out a special scream, piercing all enemies ahead and restoring 10 Energy.
Quickly steps back and leaves an Earth-element magic circle at the target’s feet. Rocks continuously fly out of the circle to attack and [Stun] the target for 2s.
Quickly backstep a short distance while leaving a black hole beneath the target that continuously pulls them in and deals damage.
Releases an energy burst around the target, dealing damage to targets hit and reducing healing received by 44% for 20s.
Gathers annihilation energy in the palm and hurls it toward the target, dealing massive AoE damage.
Wields dark power to attack targets from a distance.
Throws luminous seeds that light up the surrounding area when they land.
Witchin evolves from Hummin and is the last stage of its line.
| Resonance level | Requirement | Materials |
|---|---|---|
| Lv. 6 | Reach level 55 | |
| Lv. 7 | Reach level 65 |
Witchin has 3 forms. Regional and Prismana forms can have a different element and different Homeland abilities.

Habitat: The Mistwoods
Homeland: Artisanship Lv. 2 · Grass Lv. 1 · Dark Lv. 2

Habitat: Sea of Flowers, Berylline Causeway
Homeland: Artisanship Lv. 2 · Grass Lv. 1 · Dark Lv. 2
Prismana
Habitat: The Mistwoods
Homeland: Artisanship Lv. 4 · Grass Lv. 3 · Dark Lv. 4
Witchin appears in The Mistwoods, Sea of Flowers and Berylline Causeway, with 47 recorded spawn points on the map. You can also evolve Hummin into Witchin.
Witchin evolves from Hummin and is the last stage of its line.
Witchin is a Dark and Grass element Aniimo with the Regen role, at the Gamma Stage.
Witchin has a base stat total of 542, rank 8 of 86 in the Aniilog. Its highest stat is HP (115).
Witchin has 3 forms: Basic Form, Mountain Form, Prismana Form.
Prank: Every 18s, the next skill applies [Curse] to enemies hit for 10s. Dark basic attacks restore 0.4 EP when hitting enemies with [Curse].