ARAM: Mayhem · Patch 16.20

ARAM: Mayhem augments

All augments you can roll in ARAM: Mayhem, with the exact numbers from the game files. Prismatic first, then gold and silver.

Prismatic
82
Gold
91
Silver
66

ARAM: Mayhem tier list →

Prismatic augments

82

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Prismatic

Your Missing Pings will launch a missile at the pinged location that damages enemies and heals allies.

Archmage

Prismatic

Casting a spell refunds another random spell's cost by 30% of the original spell's Cooldown.

Back To Basics

Prismatic

Gain increased Ability Damage, Healing, Shielding, and Ability Haste, but you cannot use your Ultimate Ability.

Biggest Snowball Ever

Prismatic

Gain 100 Ability Haste on Snowball. Your snowball is BIG and will pass through minions. It Slows, Knocks Up champions, and deals additional damage. If you don't have one, gain a Snowball.

Blade Waltz

Prismatic

Gain Blade Waltz as a Summoner Spell.

Bounce of the Poro King

Prismatic

Gain Bounce of the Poro King! Bounce of the Poro King: Transform into the Poro King, bouncing repeatedly, dealing physical damage and Knocking Back nearby enemies.

Can't Touch This

Prismatic

Casting your Ultimate makes you Invulnerable for a short duration.

Circle of Death

Prismatic

Healing and Health Regen also deals magic damage to the nearest enemy champion.

Clown College

Prismatic

Gain Deceive Summoner Spell. Gain Backstab Passive. When you die, deal a large amount of true damage and Fear nearby enemies.

Courage of the Colossus

Prismatic

Gain 150 - 450 (based on level) (+4% max Health) Shield after Immobilizing or Grounding an enemy champion.

Cruelty

Prismatic

On Immobilizing or Grounding a champion, summon a comet that lands after a delay, dealing magic damage to nearby enemies.

Dashing

Prismatic

Your dash, leap, blink, or teleport Abilities gain 175 Ability Haste.

Dimension Shift

Prismatic

Gain the When the Darkness Comes Summoner Spell. Create a zone that transports everyone inside of it to another dimension.

Do or Die

Prismatic

Double the max stacks of Mejai's Soulstealer, Leviathan, and Sword of the Occult.

Double Tap

Prismatic

Your Critical Strikes apply On-Hit effects an additional time. Gain 25% Crit chance.

Draw Your Sword

Prismatic

Become melee and gain Attack Damage, Health, Attack Speed, Lifesteal, and Movement Speed (scaling with the range you give up).

DropBear

Prismatic

On death, a giant Tibbers with all your augments falls from the sky and damages nearby enemies.

Dropkick

Prismatic

Your Attacks and Abilities execute low Health enemy champions, Knocking Back and causing an explosion while healing you.

Droppybara

Prismatic

Gain Droppybara as a Summoner Spell. After a delay, call down a capybara that deals 25% max Health true damage.

Dual Wield

Prismatic

Attacks fire a bolt that applies On-Hit effects at reduced strength. Gain 10% total Attack Speed.

Earthwake

Prismatic

Your dash, blink, or teleport Abilities leave behind a trail that detonates after 0.75 second.

Echo Cast

Prismatic

Casting your sends a clone toward your mouse position and recasts it.

Empowered By The Faithful

Prismatic

Healing or Shielding allies blesses them, causing their damage to fill you with devotion. When you have enough devotion, unleash a shockwave dealing magic damage and executes low health enemies.

Empyrean Promise

Prismatic

Gain 15% Heal and Shield power. Gain Empyrean Promise as a Summoner Spell. Vigilance Teleport to an ally and grant 100 - 250 (based on level) (+100% AP) (+10% bonus Health) Shield for 3 seconds after landing.

En Passant

Prismatic

Periodically identify Vitals on enemy champions. Hitting them with Attacks or Abilities deals max Health true damage, restores Health, and grants Movement Speed. These effects can stack.

Eureka

Prismatic

Gain Ability Haste equal to 30% Ability Power.

Fan The Hammer

Prismatic

Attacks against enemy champions fire 5 missiles that deal more damage with distance. Each direction has its own Cooldown.

Fey Magic

Prismatic

Damaging with your Ultimate Polymorphs enemies for a few seconds.

Final Form

Prismatic

After casting your Ultimate, gain a max Health Shield, Omnivamp and Movement Speed for 10 seconds.

Giant Slayer

Prismatic

Become tiny, gain Movement Speed, and gain bonus damage to champions based on how much larger they are than you.

Glass Cannon

Prismatic

Reduce max Health by 30%. Deal an extra 25% (melee) / 15% (ranged) damage as true damage.

Goldrend

Prismatic

Damaging a champion with Attacks or Abilities deals additional magic damage, and grants you Gold and Movement Speed.

Goliath

Prismatic

Become large, gaining 35% Health and 15% Adaptive Force.

Hand of Baron

Prismatic

Gain 25% Adaptive Force. Nearby allied minions are greatly empowered.

Haste Makes Waste

Prismatic

Gain 5% Cooldown Reduction. Increase your Cooldown Reduction cap by 20%.

Hellbent

Prismatic

Damaging enemy champions with Attacks or Abilities grants stacks. At max stacks, you revive empowered upon death.

High Roller

Prismatic

Nearby enemies have a chance to drop Stat Anvils on death.

Holy Snowball

Prismatic

Gain 100 Ability Haste on Snowball. You are briefly Invulnerable when you dash with Snowball. If you don't have one, gain a Snowball.

I'm a Baby Kitty Where is Mama

Prismatic

Standing next to an ally marks them as your mama. Gain Movement Speed when moving towards Mama. Gain Movement Speed and heal and Shield Power when close to your mama.

Icathia's Fall

Prismatic

Immediately: Gain a Bami's Cinder. QUEST: Possess Sunfire Aegis and Hollow Radiance. REWARD: These Items combine into Void Immolation.

Infernal Conduit

Prismatic

Your Abilities apply stacking Burn that deals damage over time. Your Burn effects reduce your basic Ability Cooldowns.

Infinite Recursion

Prismatic

Gain 60 Ability Haste, plus 3 Ability Haste per takedown.

Jeweled Gauntlet

Prismatic

Your Abilities can Critically Strike. Gain 25% (+4.5% per 100 AP) Crit Chance.

King Me

Prismatic

The first time you take the enemy transport with a Legendary Item you become Kinged, upgrading your item and gaining a random Prismatic Augment.

Laser Heal

Prismatic

Cast a laser for 2.5 seconds that heals allies, and Slows and deals magic damage to enemies.

Mad Scientist

Prismatic

On each Revive, you grow large (gaining Adaptive Force and Health) or tiny (gaining Ability Haste and Movement Speed).

Master of Duality

Prismatic

Your Attacks grant you stacking Ability Power and your Abilities that damage enemies grant you Attack Damage.

Multishot

Prismatic

QUEST: Hit enemy Champions with 50 times. REWARD: Fire additional missiles per Quest Level.

Mystic Punch

Prismatic

On-Hit reduce the cooldown of your abilities by 1.25 seconds .

Ominous Pact

Prismatic

Gain Ability Power, Movement Speed, and Omnivamp based on missing Health, taking damage each time you cast.

Omni Soul

Prismatic

Gain 3 random Dragon Souls.

Overloaded

Prismatic

Using another Ability resets the cooldown of .

Pandora's Box

Prismatic

Transmute all of your augments into random Prismatic Augments.

Pin Cushion

Prismatic

Attacks during gouge your target with Nails. Nails accumulate damage, execute, and grant Movement Speed upon expiration.

Poro Stampede

Prismatic

QUEST: Gather Poro Snax and feed 5 Poros. REWARD: Gain the Poro Charge Summoner Spell, which launches waves of Poros at the enemy team. Additional waves unlock per Quest Level. "Oho! Look how charming they are!" — Poro Herder

Prom Queen

Prismatic

Every 35 seconds, Autocast a sparkly tiara descends upon you. When it lands, gain Rakan's Ultimate, charming enemies you touch.

Protein Shake

Prismatic

Gain 25% (+0.35% per bonus Armor) (+0.35% per bonus Magic Resist) Heal and Shield Power based on bonus Armor and Magic Resist.

Rite of Ascension

Prismatic

On takedown, enemy champions leave behind their Essence. Attacking the Essence grants movement speed and resets basic ability cooldowns.

Scopiest Weapons

Prismatic

Gain 250 (melee) / 150 (ranged) Attack Range.

Sneakerhead

Prismatic

Immediate: Gain a random pair of upgraded boots. Requirement: Complete its quest to swap for another. Reward: Jarvan I's Boot

Spell Split

Prismatic

Your missile splits into two on hit, at max Range, or when Recast.

Spirit Bomb

Prismatic

Healing and Shielding allied champions builds up a Spirit Bomb. At max stacks, toss the bomb onto lowest Health ally to heal and shield them and nearby allies.

Squishy Slappy Grab

Prismatic

Occasionally send out squishy, slappy hands towards all nearby enemy champions, tethering them. Your next attack will pull in all tethered enemies.

Stats on Stats on Stats!

Prismatic

Gain 4 Stat Anvils, with a higher chance of Gold and Prismatic Anvils! On your next Augment selection, gain one additional reroll per slot.

Stuck In Here With Me

Prismatic

Using your Ultimate Taunts nearby enemies and grants you damage reduction. Gain 30 Ultimate Ability Haste.

Surge Field

Prismatic

On Ultimate cast, spawn a Zone that grants Ability Haste and Movement Speed. While inside, it fires missiles that deal 20% of your damage.

Symphony of War

Prismatic

Gain the Lethal Tempo and Conqueror Keystone Runes.

Tap Dancer

Prismatic

Your Attacks grant you Movement Speed. Gain Attack Speed based on your Movement Speed.

The Hex Core

Prismatic

Get a Prototype Hex Core. Spend gold to upgrade the Hex Core and permanently upgrade your abilities.

Titan's Resolve

Prismatic

Gain stacks when taking or dealing damage. For every 10 stacks, gain Adaptive Force, Armor, Magic Resist, Size, and Tenacity.

Transmute: Chaos

Prismatic

Gain 2 random Augments.

Triggered Inferno

Prismatic

Gain Daredevil Impulse. When you reach S Style, automatically use Inferno Trigger.

Tripleshot

Prismatic

Your targets 2 additional enemies in front of you.

True Eternity

Prismatic

You may purchase unlimited Rod of Ages. Your Rod of Ages' stack faster, and their stacks are unlimited. Gain a Catalyst the Protector.

Ult Bot

Prismatic

Your Ability Haste only applies to your Ultimate, but is 50% more effective. Gain 100 Ability Haste.

Ultimate Awakening

Prismatic

Gain 30 Ultimate Ability Haste. After using your Ultimate, refresh your basic abilities and gain 300 basic ability haste for 15s. (20s Cooldown)

Ultimate Revolution

Prismatic

Refresh your Ultimate after casting it (75 seconds Cooldown or reset on death).

Ultra Hydra

Prismatic

Gain a Tiamat when completing a Hydra Item. QUEST: Gain Ravenous Hydra, Profane Hydra and Titanic Hydra. REWARD: Gain Ultra Hydra.

Upgrade Sword of Blossoming Dawn

Prismatic

Gain 100% Attack Speed. Increase Sword of Blossoming Dawn's healing to 250% when you attack enemy champions.

Urf's Champion

Prismatic

QUEST: Score 18 takedowns. REWARD: Golden Spatula

Windspeaker's Blessing

Prismatic

Your Healing and Shielding also increases the target's Armor and Magic Resist for 3 seconds.

Wooglet's Witchcap

Prismatic

Immediately gain a Needlessly Large Rod. QUEST: Possess Rabadon's Deathcap and Zhonya's Hourglass. REWARD: Gain Wooglet's Witchcap.

Gold augments

91

All For You

Gold

Your Heals and Shields are stronger when used on an ally.

Apex Inventor

Gold

Gain 100 Item Haste (equivalent to 50% Item CDR). Item Haste reduces the cooldown of all Item Abilities.

Big Brain

Gold

Gain 3 Shield for every 1 Ability Power. Resets on death or 70 seconds after depletion.

BONK!

Gold

Attacks and Abilities empowered by deal additional damage to the target and nearby enemies.

Bread And Butter

Gold

Your gains 100 Ability Haste.

Bread and Cheese

Gold

Your gains 100 Ability Haste.

Bread And Jam

Gold

Your gains 100 Ability Haste.

Celestial Body

Gold

Gain 1500 Health, but you deal 10% less damage.

Chain Reaction

Gold

If a target Knocked Back by hits another champion, they are Knocked Up and dealt damage. When colliding with terrain, the Knock Up duration is extended and they are dealt bonus damage.

Combusting Interest

Gold

Burn and damage-over-time on champions generate gold.

Critical Healing

Gold

Your healing and Shields can Critically Strike for 40% bonus amount. Gain 25% Crit Chance.

Critical Missile

Gold

When you Critically Strike, fire missiles dealing magic damage. Gain 25% Crit chance.

Critical Rhythm

Gold

Your basic Attack stacks Attack Speed on Critical Strikes. Gain 25% Crit chance.

Dawnbringer's Resolve

Gold

When dropping below 50% Health, heal for 30% max Health over 3 seconds. Resets on death or every 45 seconds.

Divine Intervention

Gold

Every 35 seconds, Autocast a protective star. Upon its landing, you and nearby allies become Invulnerable for a few seconds.

Don't Stop Cleavin'

Gold

You may purchase unlimited amounts of The Black Cleaver. On purchase, increase the new Black Cleaver's stats based on how many you already have. Instantly gain The Brutalizer.

Donation

Gold

Get 1750 Gold. No questions asked.

Endless Decimation

Gold

While in combat, Autocast a circular axe that deals physical damage. Enemies on the outer edge take additional damage and heal you.

Ethereal Weapon

Gold

Your Abilities apply On-Hit effects. 1 second Cooldown per target.

Final City Transit

Gold

When you die, launch a train towards your killer, dealing 150 - 750 (based on level) (+15% max Health) (+50% AP) (+65% bonus AD) physical damage to enemies it hits. The train does not stop.

Firebrand

Gold

Your Attacks apply an infinitely stacking Burn On-Hit, dealing damage over time.

Flashy

Gold

Your Flash has 3 charges. After 120 seconds, regain all charges.

From Beginning To End

Gold

Gain the First Strike and Dark Harvest Keystone Runes.

From Downtown

Gold

QUEST: Snipe 15 enemy champions with abilities REWARD: Send a meteor at Sniped enemy champions, dealing Magic damage in an area around them

Get Excited!

Gold

Increase Movement Speed and Attack Speed for 4 seconds on takedown.

Grandma's Chili Oil

Gold

Basic attacks and ability hits against enemies inflicts them with a Burn that drops a pool of Chili Oil nearby. Chili Oil restores Health and Burns enemies. Chili Oil effects become stronger for each Burn you apply.

Growth Spurt

Gold

Gain Growth Spurt as a Summoner Spell. Growth Spurt suddenly increases your size, Knocking Up nearby enemies and granting max Health.

Hide on Bush

Gold

After entering Brush, deal 20% more damage for 2 seconds. Remain in the Brush to refresh the effect.

Impassable

Gold

Gain the Aftershock and Glacial Augment Keystone Runes.

It's Critical

Gold

Gain 50% Crit chance.

It's Killing Time

Gold

After casting your Ultimate, mark all enemies and store up damage you deal to them. When it ends, detonate the damage.

Lil' Extra Help

Gold

Gain 150 (melee) / 100 (ranged) Attack Range and 75% (melee) / 40% (ranged) Attack Speed during your duration.

Magic Missile

Gold

Dealing Ability damage fires 3 missiles, each dealing percent max Health true damage based on distance traveled.

Marksmage

Gold

Your Attacks deal additional physical damage equal to 75% Ability Power.

Mercy's Strike

Gold

After healing or shielding your ally with , your next basic attack gains attack range, attack speed and deals bonus max Health magic damage.

Minionmancer

Gold

Your summons gain 40% increased size, health, and damage.

Nature is Healing

Gold

Entering Brush regenerates a large amount of Health.

Nightstalking

Gold

Takedowns against enemy champions within 3 seconds of damaging them grants you Movement Speed and renders you invisible.

Ok Boomerang

Gold

Autocast throw a boomerang at a nearby enemy every 0s.

Our Healing

Gold

Whenever someone heals around you, you heal 15% of their own healing. Doubled from Enemy healing.

Outlaw's Grit

Gold

After using a Dash, Blink, or Teleport Ability you gain 12 Armor and Magic Resist up to 5 stacks.

Overextender

Gold

Recall to enter your Cannon Launcher. It has significantly increased range, travel speed, and damage.

Overflow

Gold

Your Mana costs are doubled. Your Ability Heals, Shields, and damage are increased based on your max Mana.

Pat On The Back

Gold

Allies encourage you when you walk past, granting you a Shield and Movement Speed.

Phenomenal Evil

Gold

Permanently gain 1 Ability Power when you damage enemy champions with Abilities. If taken as your second Augment, starts with 40 Ability Power.

Pinball

Gold

Your Snowball gains Ability Haste and deals extra True Damage. When the Snowball bounces off walls, it increases in size and damage and has a reduced Cooldown.

Porcupine

Gold

Taking damage from champions builds up a burst of needles that fly out of you, dealing damage and slowing nearby enemies.

Poro Blaster

Gold

You gather Poros over time. Damaging an enemy fires all Poros at them, each dealing max Health true damage. If you have 5 Poros, they will Knock Back once.

Pressure Cooker

Gold

Every second, apply a stacking Burn to nearby enemy champions, scaling with your max Health. QUEST: Deal Burn damage to enemy Champions. REWARD: Size and damage increase per Quest Level.

Pursuit of Haste

Gold

QUEST: Hit enemy champions with 10 times. REWARD: Gain Ability Haste on per Quest Level up to 160.

Pursuit of Power

Gold

QUEST: Hit enemy champions with 10 times. REWARD: Permanently increase damage.

Quickstep

Gold

When you use , dash towards your cursor.

Ravenous Bind

Gold

Immobilizing or Grounding enemy champions with deals extra damage and heals you.

Recursion

Gold

Gain 60 Ability Haste.

Rejuvenation

Gold

Using restores Health.

Reload

Gold

Basic Attacks On-Hit during reduce its cooldown.

Scopier Weapons

Gold

Gain 150 (melee) / 100 (ranged) Attack Range.

Searing Dawn

Gold

Your Abilities mark enemies, causing them to take additional magic damage from your ally's next Attack or Ability.

Shark Bait

Gold

A few seconds after death, a shark chomps all nearby enemies. You can move after death to aim the shark attack.

Shark Tempest

Gold

Sharks circle your Snowball, slowing and damaging nearby enemies. When your Snowball hits a Champion, they become trapped in a shark storm!

Shrink Engine

Gold

Takedowns makes you smaller and grant Ability Haste and Movement Speed. Lose 65% stacks on death.

Shrink Ray

Gold

Your Attacks reduce the target's damage and size by 15% On-Hit.

Skilled Sniper

Gold

Snipe an enemy with a non-Ultimate Ability refunds 80% Cooldown (65% for periodic Abilities).

Snap Back

Gold

Recast to explode and return to your original position.

Snowball Roulette

Gold

Gain 100 Ability Haste on Snowball. Hitting an enemy casts a random beneficial Summoner Spell on you and a harmful one on them. Following up recast the beneficial one on yourself. If you don't have one, gain a Snowball.

Snowblast

Gold

Recasting Snowball deals increased damage, Knocks Up the target, and Knocks Back nearby enemies.

Sonata

Gold

Every 10 seconds, automatically cast the Aria of Perseverence and Song of Celerity in an alternating melody. Aria of Perseverence heals nearby allies and grants a temporary shielding aura. Song of Celerity grants a temporary aura that provides bonus Movement Speed.

Soul Eater

Gold

Immobilizing an enemy champion grants 20 max Health. If taken as your second Augment, starts with 300 Health.

Soul Siphon

Gold

Heal for 12% of damage done by Critical Strikes. Gain 25% Crit chance.

Spirit of the Jungle Main

Gold

The primary stats of jungle items you own are increased by 125%.

Spiritual Purification

Gold

On takedown, creates an explosion that slows other nearby enemies by 60%, and deals damage based on their current Health.

Stats on Stats!

Gold

Gain 3 Stat Anvils, with a higher chance of Gold and Prismatic Anvils!

Steel Your Heart

Gold

QUEST: Possess Heartsteel with 300+ stacks. REWARD: Multiply your Heartsteel stacks by 3.

Tank Engine

Gold

On takedown, gain a stack that increases your size and max Health. Lose stacks on death.

Terrain'd

Gold

Your deals damage in an area around it.

Terror

Gold

Whenever you cast , Fear enemies around you.

Thread the Needle

Gold

Gain 18% Armor Penetration and Magic Penetration.

Time Warp: Heartsteel

Gold

After gaining 750 Bonus Health, reach into the future and gain a Heartsteel.

Tooth Fairy

Gold

Bursting enemies drops Teeth. Picking up Teeth grants you permanent Lethality and Magic Penetration.

Transmute: Prismatic

Gold

Gain a random Prismatic Augment.

Upgrade Infinity Edge

Gold

Gain 500 Gold. Having Infinity Edge allows your Critical Strike Chance to grant random Critical Strike Damage each Attack.

Upgrade Ravenous Hydra

Gold

Your spell hits trigger Cleave against enemies. Increase Ravenous Hydra's Life Steal to 20% Gain 500 Gold.

Upgrade Sheen

Gold

Your Spellblade effects deal additional damage and heal you for a percent of the target's health. Additionally, gain 250 Gold.

Upgrade Sundered Sky

Gold

Reduce Sundered Sky's per target cooldown to 5 seconds and heal you for 9% of missing health. Gain 500 Gold.

Upgrade: Deathfire Grasp

Gold

Increase Deathfire Grasp's damage amplification to 50% and reduce its Cooldown by 50%. Deathfire Grasp now targets all enemy champions within a 800 radius of your target.

Upgrade: Innervating Locket

Gold

Increase Innervating Locket's Health and Mana restored by 200%. Innervating Locket restores Health and Mana to all allied champions around your target.

Vulnerability

Gold

Your Item and damage over time effects can Critically Strike. Gain 25% Crit chance.

Warlock Juicebox

Gold

Gain 10% (+3.5% per 100 AP) Omnivamp.

Wee Woo Wee Woo

Gold

When moving towards allies with low Health, gain Movement Speed. Your Healing and Shielding are greater based on how low your target's Health is.

With Haste

Gold

Gain Move Speed equal to 70% of your Ability Haste.

Yowch, My Coins!

Gold

On takedown, enemy champions drop coins nearby, which you and your allies can collect. Each is worth 15 gold.

Silver augments

66

ADAPt

Silver

Convert Bonus Attack Damage to Ability Power. Gain 15% Ability Power.

Adaptive Ward

Silver

Striking an enemy champion with grants you 7 - 12 (based on level) Armor or Magic Resist based on their damage type for 6 seconds. This effect can stack.

Blunt Force

Silver

Gain 20% Attack Damage.

Bolstered

Silver

Shields granted from are stronger and scaling with target's missing Health.

Crit 'n Cast

Silver

Gain Ability Haste equal to 40% of your Critical Strike Chance.

Deft

Silver

Gain 60% Attack Speed.

Dive Bomber

Silver

Explodes when you die, dealing massive true damage.

Don't Change the Channel

Silver

Gain a Shield for every second you spend Channeling.

Double Strike

Silver

applies On-Hit effects an additional time.

Drink Up

Silver

Everyone on your team instantly gains 13 Health Potions. Gain 5 Health Potions every 5 takedowns.

Erosion

Silver

Damaging enemies adds a stacking Armor and Magic Resist shred for 4s.

escAPADe

Silver

Convert Ability Power to Bonus Attack Damage. Gain 15% Attack Damage.

Escape Plan

Silver

Gain a massive decaying Shield, decaying Movement Speed, and a decaying shrink effect upon reaching 35% Health.

FireFox

Silver

Autocast Gain Movement Speed and conjure three flames that orbit you, targetting the closest visible enemy in range and dealing magic damage.

First-Aid Kit

Silver

Gain 20% Heal and Shield Power.

Flash 2

Silver

Gain a second Flash Summoner Spell and 70 Summoner Haste.

Flashbang

Silver

Your Flash causes an explosion that damages and Slows (resets on death).

Forged By The Master

Silver

Increase your Item and Augment damage by 45%.

Goredrink

Silver

Gain 15% Omnivamp.

Heavy Hitter

Silver

Your Attacks deal additional physical damage equal to 3.5% of your max Health.

Hextech Soul

Silver

Periodically your next damaging Ability or Attack triggers a lightning blast, chaining through enemies to deal damage and Slow.

Homeguard

Silver

Gain 100% Movement Speed, disabled for 6 seconds after taking damage.

Ice Cold

Silver

Your Slowing effects reduce Movement Speed by an extra 75.

Infernal Soul

Silver

You gain the Infernal Dragon Soul, dealing bonus damage when you hit enemies with Abilities or Attacks.

It's Go Time

Silver

Activating grants you Movement Speed for its duration.

Juiced

Silver

On-Hit deal magic damage, this damage can Critically Strike.

Kill Secured

Silver

Gain increased Movement Speed towards enemies at low Health.

Leg Day

Silver

Gain 50 Movement Speed and 50% Slow Resist.

Light 'Em Up!

Silver

Every 4th Attack shoots 4 missiles dealing magic damage On-Hit.

Mighty Shield

Silver

Gain 40 - 100 (based on level) Adaptive Force for 3 seconds when you gain a Shield (5 seconds Cooldown).

Mind to Matter

Silver

Increase max Health by half of your Mana.

Mountain Soul

Silver

You gain the Mountain Soul, gaining a Shield after being out of combat for a short time.

Ocean Soul

Silver

Gain the Ocean Soul, granting high Health and Mana regen after damaging enemies.

Poltergeist

Silver

Gain Poltergeist as a Summoner Spell. Poltergeist casts both Barrier and Ghost.

Purist - Caster

Silver

Gain percent cooldown reduction and convert all of your Attack Speed into Ability Haste.

Ragebait

Silver

Gain 10% Dodge Chance

Scoped Weapons

Silver

Gain 75 (melee) / 50 (ranged) Attack Range.

Shadow Runner

Silver

After using a Dash, Blink, or Teleport Ability or exiting Stealth, gain Movement Speed.

Siphon

Silver

Damaging enemy champions with heals you.

Slap Around

Silver

Gain 10 Adaptive Force when you Immobilize or Ground an enemy. Lose 50% on death.

Snowday

Silver

Gain 100 Ability Haste on your Snowball. It deals additional magic damage when hitting an enemy. If you don't have one, gain a Snowball.

Sonic Boom

Silver

Buffing, Healing, or Shielding your ally deals damage and Slows enemies surrounding them.

Spin Me Right Round

Silver

Replace a Summoner Spell with Heroic Swing. Heroic Swing fires a grappling hook, sticking into terrain, after which you can Recast to swing around it. While swinging, automatically Attack the nearest enemy. Colliding with an enemy champion or Recasting ends the swing.

Spin To Win

Silver

Your spin Abilities gain 30 Ability Haste and deal 30% more damage, increase to 50% for Ultimates

Stabby Stabby

Silver

Gain Cooldown Reduction based on Lethality. Increase your Cooldown Reduction Cap by 5%.

Stackosaurus Rex

Silver

When you gain permanent Stacks of an Ability, gain 100% more!

Stats!

Silver

Gain 2 Stat Anvils!

Stay Resolute

Silver

When damages enemy champions, gain 1 - 3 (based on level) Armor and Magic Resistance.

Summoner's Safari

Silver

While in the jungle or river, you quickly discover consumables.

Support Main

Silver

QUEST: Heal allied champions for 3000 Health. REWARD: Any healing you provide now also Heals Over Time after the initial heal.

Swift and Safe

Silver

Gain a Shield after a Dash or Blink.

Tank It Or Leave It

Silver

You can Critically Defend using your Crit Chance (max 50% chance), giving you a chance to reduce damage. Gain 25% Crit Chance.

Transmute: Gold

Silver

Gain a random Gold Augment.

Trusty Weapon

Silver

Striking enemy champions with forges a bond of Friendship. gains temporarily increased damage based on your level of Friendship.

Twin Fire

Silver

On ability damage, fire 1 plus (0.03 per 1% Crit Chance) missiles that deal 10 - 30 (based on level) (+7% bonus AD) (+7% AP) magic damage each. Gain 25% Critical Strike Chance.

Typhoon

Silver

Your Attacks shoot a missile at an additional target, dealing reduced damage and applying On-Hit effects.

Ultimate Unstoppable

Silver

After using your Ultimate, you become immune to crowd control for 3 seconds. (8 second Cooldown).

Upgrade Collector

Silver

Executing enemies with The Collector's Passive increases its execute threshold and grants bonus Gold. Gain 250 Gold.

Upgrade Death's Dance

Silver

Gain 250. Death's Dance's Ignore Pain is increased to 40% (melee) / 15% (ranged) of damage received, and heals for more instantly when scoring a takedown.

Upgrade Immolate

Silver

Hollow Radiance and Sunfire Aegis grant 12 Gold per target affected with Immolate. Gain 250 Gold.

Upgrade Zhonya's

Silver

Reduce Zhonya's Hourglass Cooldown to 45 seconds. You can now move and gain Movement Speed when in Zhonya's Hourglass, Seeker's Armguard, or Wooglet's Witchcap stasis. Gain 250 Gold.

Upgrade: Zz'Rot Portal

Silver

Zz'Rot Portal spawns 1 additional minion, plus an additional minion for every 6 levels you have. Minions are also spawned when the portal is destroyed.

Veil of Warding

Silver

Gain a Spell Shield every 30 seconds that blocks the next enemy Ability.

Witchful Thinking

Silver

Gain 20 - 80 (based on level) Ability Power.

Zealot

Silver

Gain 25% (+5% per 100 AP) Critical Strike Chance and 35% (+5% per 100 AP) Attack Speed.