BArena · Patch 16.19AsheArena build
the Frost Archer
- Average place
- 3.62
- Top 4 rate
- 47.0%
- 1st place rate
- 13.9%
- Pick / ban rate
- 15.0%
- Arena rank
- #105
From 1 to 8, lower is better. Average is 4.5.
Counts as a win in Arena
1 in 8 teams wins (12.5%)
Ban 4.7%
Tier B · 88,979 games
Best augments for Ashe
Sorted by average placeSilver augments
Gold augments
Prismatic augments
Item builds
Average place in bracketsCore items
Prismatic items
Reaper's Toll
Hamstringer
Diamond-Tipped Spear
GaleforceBoots
Popular items
Pick rate · average place
Reaper's Toll21.4% · 3.34
Hamstringer16.8% · 3.37
Diamond-Tipped Spear13.5% · 3.41
Galeforce10.7% · 3.40
Fulmination8.4% · 3.44
Hexbolt Companion8.3% · 3.58
Hellfire Hatchet1.8% · 3.23
Sword of the Divine6.6% · 3.33Skill order
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Q
E
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R123456789101112131415Best duo partners for Ashe
Lowest average place together
Shyvana3.3654.2% top 4 · 1,367 games
Xin Zhao3.4051.8% top 4 · 1,399 games
Swain3.4153.8% top 4 · 1,844 games
Sett3.4352.7% top 4 · 2,164 games
Sion3.4750.7% top 4 · 1,525 games
Lux3.4751.2% top 4 · 1,314 games
Veigar3.5049.6% top 4 · 1,368 games
Galio3.5049.7% top 4 · 1,486 games
Vladimir3.5148.8% top 4 · 1,489 games
Garen3.5249.3% top 4 · 1,364 games
Seraphine3.5348.4% top 4 · 1,290 games
Volibear3.5447.8% top 4 · 1,507 gamesAshe abilities

PassiveFrost Shot
Ashe's attacks slow their target, causing her to deal increased damage to these targets. Ashe's critical strikes deal no bonus damage but apply an empowered slow to the target.

QRanger's Focus
Ashe builds up Focus by attacking. At maximum Focus, Ashe can cast Ranger's Focus to consume all stacks of Focus, temporarily increasing her Attack Speed and transforming her basic attack into a powerful flurry attack for the duration.
Cooldown: 0s · Cost: 30
WVolley
Ashe fires arrows in a cone for increased damage. Also applies Frost Shot.
Cooldown: 18/14.5/11/7.5/4s · Cost: 75/70/65/60/55
EHawkshot
Ashe sends her Hawk Spirit on a scouting mission anywhere on the map.
Cooldown: 5s
REnchanted Crystal Arrow
Ashe fires a missile of ice in a straight line. If the arrow collides with an enemy Champion, it deals damage and stuns the Champion, stunning for longer the farther arrow has traveled. In addition, surrounding enemy units take damage and are slowed.
Cooldown: 100/80/60s · Cost: 100








