AArena · Patch 16.19TaricArena build
the Shield of Valoran
- Average place
- 3.34
- Top 4 rate
- 53.6%
- 1st place rate
- 20.5%
- Pick / ban rate
- 6.7%
- Arena rank
- #49
From 1 to 8, lower is better. Average is 4.5.
Counts as a win in Arena
1 in 8 teams wins (12.5%)
Ban 4.9%
Tier A · 39,654 games
Best augments for Taric
Sorted by average placeSilver augments
Gold augments
Prismatic augments
Item builds
Average place in bracketsCore items
Prismatic items
Eleisa's Miracle
Reverberation
Black Hole Gauntlet
PuppeteerBoots
Popular items
Pick rate · average place
Sword of Blossoming Dawn6.8% · 3.09
Eleisa's Miracle10.9% · 3.00
Reverberation10.5% · 3.01
Black Hole Gauntlet8.9% · 3.16
Puppeteer8.3% · 3.18
Shield of Molten Stone7.5% · 3.00
Radiant Virtue7.1% · 2.76
Cruelty7.1% · 3.30Skill order
E
Q
W
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R123456789101112131415Best duo partners for Taric
Lowest average place together
Xin Zhao3.0361.1% top 4 · 702 games
Jinx3.0461.6% top 4 · 690 games
Shyvana3.0661.1% top 4 · 584 games
Yone3.1059.9% top 4 · 561 games
Swain3.1259.6% top 4 · 718 games
Yunara3.1260.8% top 4 · 586 games
Master Yi3.1458.9% top 4 · 1,383 games
Jax3.1557.2% top 4 · 589 games
Smolder3.1558.4% top 4 · 659 games
Vayne3.1756.6% top 4 · 640 games
Galio3.1857.5% top 4 · 614 games
Tristana3.1858.2% top 4 · 698 gamesTaric abilities

PassiveBravado
Spellcasts empower Taric's next 2 basic attacks to deal bonus magic damage, reduce his spell cooldowns, and attack in quick succession.

QStarlight's Touch
Heals nearby allied champions based on charges stored. Bravado-empowered attacks grant a charge of Starlight's Touch.
Cooldown: 3s · Cost: 60
WBastion
Passively increase the Armor of Taric and any allied champion with Bastion. Actively shields an ally and grants them Bastion for as long as they remain near Taric. Taric's spells also cast off the ally with Bastion.
Cooldown: 15s · Cost: 60
EDazzle
Taric readies a beam of starlight that, after a brief delay, deals magic damage and stuns enemies.
Cooldown: 16/15/14/13/12s · Cost: 40
RCosmic Radiance
Pulses cosmic energy onto nearby allied champions after a delay, making them invulnerable for a short duration.
Cooldown: 180/150/120s · Cost: 100










