Leaf Tornado
Releases a leaf vortex at the target location, dealing damage and pulling enemies toward the center. Continuously absorbs puddles nearby, dealing 100% extra damage upon successful absorption.
Chirpi is a Lumin Stage Aniimo with the Support role and the Wind element. This guide covers where to find Chirpi, a team built around it, its skills and trait, how it evolves, its base stats and all 3 forms.
Aniilog entryThey often hover at low altitudes, paying attention to every movement on the beach and causing a ruckus.
Updated 10/05/2026

You can find Chirpi in Nimbus Fields, The Argent Strait, Beast Fang Ridge, Blitzwood, Echoback Landing, Forest of Falling Stars, Zephyrus Landbridge and Russet Highlands. The map has 394 recorded spawn points.
Chests, teleporters and other points of interest are on Aniimo Map .
A four-Aniimo team built around Chirpi: each other role goes to the Wind Aniimo with the highest base stats.
Chirpi
Fulmintis
Helgon
WitchinPicked from the base stats and elements in the official Aniilog, not from match results. Roles with no Wind Aniimo use the strongest Aniimo of another element.
| Aniilog No. | #007 |
|---|---|
| Element | |
| Combat role | |
| Evolution stage | Lumin Stage |
| Homeland abilities | |
| Pathfinding | |
| Forms |
When switching Aniimo in battle, restores 20 EP to the next Chirpi family member switched in. Triggers once every 20s at most.
Chirpi has 5 combat skills and 1 innate skill. EP cost is the energy a skill uses; power is its listed damage value.
Releases a leaf vortex at the target location, dealing damage and pulling enemies toward the center. Continuously absorbs puddles nearby, dealing 100% extra damage upon successful absorption.
Launches a tornado wind orb that explodes on impact and generates a forward-propelling tornado.
Plays music and gains the movement-series buff: [March], restoring 0.8% max HP every second for 20s. With 3 movement-series buffs active, all effects from those buffs are increased by 30%.
Releases a water vortex at the target location, dealing damage and pulling enemies toward the center. Each hit deducts 4 Energy from the target.
Releases an air vortex at the target location, dealing damage and pulling enemies toward the center.
Wields the power of wind to attack targets from a distance.
Chirpi is the first stage of its line and evolves into Tromber, Cornet or Tubster.
| Resonance level | Requirement | Materials |
|---|---|---|
| Lv. 6 | Reach level 55 | |
| Lv. 7 | Reach level 65 |
Chirpi has 3 forms. Regional and Prismana forms can have a different element and different Homeland abilities.

Habitat: Nimbus Fields, The Argent Strait, Beast Fang Ridge, Blitzwood
Homeland: Wind Lv. 1

Habitat: Echoback Landing, Forest of Falling Stars
Homeland: Wind Lv. 1 · Water Lv. 1

Habitat: Zephyrus Landbridge, Russet Highlands
Homeland: Grass Lv. 1 · Wind Lv. 1
Chirpi appears in Nimbus Fields, The Argent Strait, Beast Fang Ridge, Blitzwood, Echoback Landing, Forest of Falling Stars, Zephyrus Landbridge and Russet Highlands, with 394 recorded spawn points on the map.
Chirpi evolves into Tromber, Cornet or Tubster.
Chirpi is a Wind element Aniimo with the Support role, at the Lumin Stage.
Chirpi has a base stat total of 452, rank 63 of 86 in the Aniilog. Its highest stat is HP (97). After evolving into Tromber, the total rises to 531.
Chirpi has 3 forms: Basic Form, Beach Form, Highland Form.
Band Member: When switching Aniimo in battle, restores 20 EP to the next Chirpi family member switched in. Triggers once every 20s at most.