Leaf Tornado
Releases a leaf vortex at the target location, dealing damage and pulling enemies toward the center. Continuously absorbs puddles nearby, dealing 100% extra damage upon successful absorption.
Tromber is a Nova Stage Aniimo with the Support role and the Wind element. This guide covers where to find Tromber, a team built around it, its skills and trait, how it evolves, its base stats and all 3 forms.
Aniilog entryThey like having fun and producing rhythmic music, so don't be surprised to see a grand symphony.
Updated 10/05/2026

You can find Tromber in The Argent Strait, Forest of Falling Stars and Zephyrus Landbridge. The map has 11 recorded spawn points. You can also evolve Chirpi into Tromber.
Chests, teleporters and other points of interest are on Aniimo Map .
A four-Aniimo team built around Tromber: each other role goes to the Wind Aniimo with the highest base stats.
Tromber
Fulmintis
Helgon
WitchinPicked from the base stats and elements in the official Aniilog, not from match results. Roles with no Wind Aniimo use the strongest Aniimo of another element.
| Aniilog No. | #008 |
|---|---|
| Element | |
| Combat role | |
| Evolution stage | Nova Stage |
| Homeland abilities | |
| Pathfinding | |
| Mobility | Take Off |
| Forms |
When switching Aniimo in battle, restores 20 EP to the next Chirpi family member switched in. Triggers once every 20s at most.
Tromber has 5 combat skills and 2 innate skills. EP cost is the energy a skill uses; power is its listed damage value.
Releases a leaf vortex at the target location, dealing damage and pulling enemies toward the center. Continuously absorbs puddles nearby, dealing 100% extra damage upon successful absorption.
Releases an air vortex at the target location, dealing damage and pulling enemies toward the center.
Fires a Wind Bomb at the target, dealing damage. After 1s, a second explosion erupts around the hit target, dealing additional AoE damage equal to 30% of the original Might. The second explosion reduces the Wind Resistance of hit targets by3%, up to 5 stacks, for 20s.
Releases a water vortex at the target location, dealing damage and pulling enemies toward the center. Each hit deducts 4 Energy from the target.
Plays music and gains the movement-series buff: [Waltz], increasing Crit DMG by 27% for 20s. With 3 movement-series buffs active, all effects from those buffs are increased by 30%.
Deals Wind damage over a large area and increases all party members' Wind damage by 25% for 30s.
Wields the power of wind to attack targets from a distance.
Enters the Flying state to evade attacks from ground enemies. Takes more DMG while airborne.
Tromber evolves from Chirpi and is the last stage of its line.
| Resonance level | Requirement | Materials |
|---|---|---|
| Lv. 6 | Reach level 55 | |
| Lv. 7 | Reach level 65 |
Tromber has 3 forms. Regional and Prismana forms can have a different element and different Homeland abilities.
Tromber appears in The Argent Strait, Forest of Falling Stars and Zephyrus Landbridge, with 11 recorded spawn points on the map. You can also evolve Chirpi into Tromber.
Tromber evolves from Chirpi and is the last stage of its line.
Tromber is a Wind element Aniimo with the Support role, at the Nova Stage.
Tromber has a base stat total of 531, rank 19 of 86 in the Aniilog. Its highest stat is Attack (119).
Tromber has 3 forms: Basic Form, Beach Form, Highland Form.
Band Member: When switching Aniimo in battle, restores 20 EP to the next Chirpi family member switched in. Triggers once every 20s at most.