Focused Beam
Fires an energy beam at targets ahead. After gaining 24 points of [Dance Power], the next skill cast has a larger range.
Irisal is a Gamma Stage Aniimo with the DPS role and the Grass element. This guide covers where to find Irisal, a team built around it, its skills and trait, how it evolves, its base stats and all 7 forms.
Aniilog entryDevoted to the art of dance, they constantly hone their craft, hoping to share the pure joy and energy of movement.
Updated 10/05/2026

You can find Irisal in Sea of Flowers, Russet Highlands, Forest of Falling Stars, Blitzwood, Driftwise Meadow and Berylline Causeway. The map has 15 recorded spawn points. You can also evolve Iris into Irisal.
Chests, teleporters and other points of interest are on Aniimo Map .
A four-Aniimo team built around Irisal: each other role goes to the Grass Aniimo with the highest base stats.
Irisal
Tuckin
Melloblum
LeafyPicked from the base stats and elements in the official Aniilog, not from match results.
| Aniilog No. | #012 |
|---|---|
| Element | |
| Combat role | |
| Evolution stage | Gamma Stage |
| Homeland abilities | |
| Mobility | Blooming |
| Forms |
While on grass, Damage Amp increases by 30%. After entering battle, each skill hit grants 1 [Dance Power]. Hitting multiple targets does not grant extra [Dance Power]. At 24 [Dance Power], the next skill costs no EP.
Irisal has 3 combat skills and 2 innate skills. EP cost is the energy a skill uses; power is its listed damage value.
Fires an energy beam at targets ahead. After gaining 24 points of [Dance Power], the next skill cast has a larger range.
Spins while moving and releases magical petals that track targets. The number of petals released increases by 1 over time, up to 3 at once. Press the skill again to stop casting.
Generates a large vortex of petals at the feet of the target to attack it.
Spins and releases a storm of petals to attack a target.
Wields the power of grass to attack targets from a distance.
Flowers bloom wherever it dances.
Irisal evolves from Iris and is the last stage of its line.
| Resonance level | Requirement | Materials |
|---|---|---|
| Lv. 6 | Reach level 55 | |
| Lv. 7 | Reach level 65 |
Irisal has 7 forms. Regional and Prismana forms can have a different element and different Homeland abilities.

Habitat: Sea of Flowers
Homeland: Grass Lv. 3 · Leisure Lv. 3

Habitat: Russet Highlands
Homeland: Grass Lv. 3 · Leisure Lv. 3

Habitat: Forest of Falling Stars
Homeland: Grass Lv. 3 · Leisure Lv. 3

Habitat: Blitzwood
Homeland: Grass Lv. 3 · Leisure Lv. 3
Prismana
Habitat: not listed
Homeland: Grass Lv. 4 · Leisure Lv. 4

Habitat: Driftwise Meadow
Homeland: Grass Lv. 3 · Leisure Lv. 3

Habitat: Berylline Causeway
Homeland: Grass Lv. 3 · Leisure Lv. 3
Irisal appears in Sea of Flowers, Russet Highlands, Forest of Falling Stars, Blitzwood, Driftwise Meadow and Berylline Causeway, with 15 recorded spawn points on the map. You can also evolve Iris into Irisal.
Irisal evolves from Iris and is the last stage of its line.
Irisal is a Grass element Aniimo with the DPS role, at the Gamma Stage.
Irisal has a base stat total of 504, rank 48 of 86 in the Aniilog. Its highest stat is Attack (118).
Irisal has 7 forms: Basic Form, Highland Form, Forest Form, Grassland Form, Prismana Form, Plateau Form, Mountain Woods Form.
Disco Aniimo: While on grass, Damage Amp increases by 30%. After entering battle, each skill hit grants 1 [Dance Power]. Hitting multiple targets does not grant extra [Dance Power]. At 24 [Dance Power], the next skill costs no EP.