Held Item · Damage Amp
Finisher Bell
Finisher Bell raises Damage Amp by up to +20% at its highest level and adds the effects below.
Main statDamage Amp +20%
Finisher Bell Stats by Rarity
| Rarity | Max level | At +0 | At max level |
|---|---|---|---|
| Rare | +5 | +3% | +3.75% |
| Epic | +10 | +5% | +7.5% |
| Legendary | +15 | +10% | +20% |
Finisher Bell Effects
The core effect is always on. The second effect needs +10 and the third needs +15.
Core effectEvery rarity
Final DMG +30% against targets below 30% HP
From +10 (Epic and Legendary)
+5% more for every 5% HP the target loses, up to +20%
From +15 (Legendary)
Instantly defeats targets below 10% HP. Omega targets get a guaranteed crit instead
Best Aniimo for Finisher Bell
None of the builds we suggest uses Finisher Bell at the moment, but it can still fit the right team.
Finisher Bell FAQ
What does Finisher Bell do in Aniimo?
Finisher Bell raises Damage Amp by up to +20%. Core effect: Final DMG +30% against targets below 30% HP
Which Aniimo should use Finisher Bell?
No suggested build uses Finisher Bell right now. It is more of a situational pick.
When do the extra effects of Finisher Bell unlock?
The second effect unlocks at +10 (Epic and Legendary) and the third at +15 (Legendary).