AhriA

ARAM: Mayhem · Patch 16.20AhriARAM: Mayhem build

the Nine-Tailed Fox

ARAM: Mayhem rank
#19 / 173

Tier A

Top augment
Warlock Juicebox

Magic Missile · Recursion

Patch 16.20 · ARAM: Mayhem · all regions · ARAM: Mayhem tier list

Ahri best augments

All augments →
1

Warlock Juicebox

Gold

Gain 10% (+3.5% per 100 AP) Omnivamp.

2

Magic Missile

Gold

Dealing Ability damage fires 3 missiles, each dealing percent max Health true damage based on distance traveled.

3

Recursion

Gold

Gain 60 Ability Haste.

4

Eureka

Prismatic

Gain Ability Haste equal to 30% Ability Power.

5

Phenomenal Evil

Gold

Permanently gain 1 Ability Power when you damage enemy champions with Abilities. If taken as your second Augment, starts with 40 Ability Power.

6

Jeweled Gauntlet

Prismatic

Your Abilities can Critically Strike. Gain 25% (+4.5% per 100 AP) Crit Chance.

7

Shrink Engine

Gold

Takedowns makes you smaller and grant Ability Haste and Movement Speed. Lose 65% stacks on death.

8

Witchful Thinking

Silver

Gain 20 - 80 (based on level) Ability Power.

9

Quickstep

Gold

When you use , dash towards your cursor.

10

Twin Fire

Silver

On ability damage, fire 1 plus (0.03 per 1% Crit Chance) missiles that deal 10 - 30 (based on level) (+7% bonus AD) (+7% AP) magic damage each. Gain 25% Critical Strike Chance.

Augment order comes from OP.GG. Runes, items and skill order below come from regular ARAM games on the same map.

Recommended Ahri build

Most played and most reliable choices

Runes

Dark HarvestCheap ShotGrisly MementosUltimate HunterPresence of MindCoup de Grace

Spells

FlashMark

Skill priority

Orb of DeceptionQFox-FireWCharmE

Start

Refillable PotionLost Chapter

Boots

Sorcerer's Shoes

Core

Luden's EchoStormsurgeShadowflame

Ahri runes

50.8% WR31.1% pick37,671 games
Domination
ElectrocuteDark HarvestHail of Blades
Cheap ShotTaste of BloodSudden Impact
Sixth SenseGrisly MementosDeep Ward
Treasure HunterRelentless HunterUltimate Hunter
Precision
Absorb LifeTriumphPresence of Mind
Legend: AlacrityLegend: HasteLegend: Bloodline
Coup de GraceCut DownLast Stand
Adaptive ForceAttack SpeedAbility Haste
Adaptive ForceMove SpeedHealth Scaling
HealthTenacity and Slow ResistHealth Scaling
ElectrocuteSudden ImpactGrisly MementosUltimate HunterTranscendenceManaflow Band
52.2% WR29.6% pick35,769 games
ElectrocuteCheap ShotGrisly MementosUltimate HunterPresence of MindCoup de Grace
50.9% WR18.5% pick22,392 games
ElectrocuteSudden ImpactGrisly MementosTreasure HunterTranscendenceAxiom Arcanist
52.5% WR1.7% pick2,095 games

Ahri skill order

53.1% WR43.1% pick39,242 games
Orb of DeceptionQ123456789101112131415
Fox-FireW123456789101112131415
CharmE123456789101112131415
Spirit RushR123456789101112131415

Ahri summoner spells

FlashMark
51.1% WR57.3% pick67,781 games
FlashIgnite
53.7% WR14.6% pick17,273 games

Power curve

Strongest early, falls off later

52.3<25 min
47.225-30
47.030-35
41.735-40
52.240+

Win rate (%) by game length in minutes. Dashed line = 50%.

Ahri items

First three completed items
50.2%
17.6% · 16,165 games
51.5%
8.8% · 8,050 games
53.3%
7.5% · 6,858 games
54.2%
5.9% · 5,462 games
48.6%
4.3% · 3,917 games
Start52.1%
64.0% · 74,751 games
Start51.7%
10.9% · 12,750 games
Boots51.4%
89.4% · 95,105 games
Boots52.2%
7.1% · 7,512 games
Boots54.8%
2.3% · 2,412 games

Ahri situational items

How often each item ends up in the final build
Luden's EchoLuden's Echo72.7% · 51.7%
ShadowflameShadowflame62.2% · 50.6%
StormsurgeStormsurge49.5% · 51.3%
Rabadon's DeathcapRabadon's Deathcap33.8% · 52.7%
MalignanceMalignance26.1% · 50.9%
Zhonya's HourglassZhonya's Hourglass20.2% · 49.3%
Liandry's TormentLiandry's Torment14.9% · 50.3%
Void StaffVoid Staff14.5% · 47.6%
Banshee's VeilBanshee's Veil6.7% · 50.5%
MorellonomiconMorellonomicon5.9% · 46.3%
Rod of AgesRod of Ages5.0% · 51.0%
Blackfire TorchBlackfire Torch4.4% · 52.5%
Oblivion OrbOblivion Orb4.4% · 46.6%
Seeker's ArmguardSeeker's Armguard3.4% · 47.4%
CryptbloomCryptbloom3.3% · 52.4%
Lich BaneLich Bane1.6% · 52.8%

Ahri abilities

Essence Theft

PassiveEssence Theft

After killing 9 minions or monsters, Ahri heals. After taking down an enemy champion, Ahri heals for a greater amount.

Orb of Deception

QOrb of Deception

Ahri sends out and pulls back her orb, dealing magic damage on the way out and true damage on the way back.

Cooldown: 7s · Cost: 55/65/75/85/95
Fox-Fire

WFox-Fire

Ahri gains a brief burst of Move Speed and releases three fox-fires, that lock onto and attack nearby enemies.

Cooldown: 9/8/7/6/5s · Cost: 30
Charm

ECharm

Ahri blows a kiss that damages and charms an enemy it encounters, instantly stopping movement abilities and causing them to walk harmlessly towards her.

Cooldown: 12s · Cost: 60
Spirit Rush

RSpirit Rush

Ahri dashes forward and fires essence bolts, damaging nearby enemies. Spirit Rush can be cast up to three times before going on cooldown, and gains additional recasts when taking down enemy champions.

Cooldown: 140/120/100s · Cost: 100