Tank Engine
GoldOn takedown, gain a stack that increases your size and max Health. Lose stacks on death.
Athe Minotaur
Tier A
Ravenous Bind · Celestial Body
On takedown, gain a stack that increases your size and max Health. Lose stacks on death.
Immobilizing or Grounding enemy champions with deals extra damage and heals you.
Gain 1500 Health, but you deal 10% less damage.
Your Attacks and Abilities execute low Health enemy champions, Knocking Back and causing an explosion while healing you.
If a target Knocked Back by hits another champion, they are Knocked Up and dealt damage. When colliding with terrain, the Knock Up duration is extended and they are dealt bonus damage.
When damages enemy champions, gain 1 - 3 (based on level) Armor and Magic Resistance.
QUEST: Possess Heartsteel with 300+ stacks. REWARD: Multiply your Heartsteel stacks by 3.
Gain 150 - 450 (based on level) (+4% max Health) Shield after Immobilizing or Grounding an enemy champion.
Your Attacks deal additional physical damage equal to 3.5% of your max Health.
Gain 10 Adaptive Force when you Immobilize or Ground an enemy. Lose 50% on death.
Augment order comes from OP.GG. Runes, items and skill order below come from regular ARAM games on the same map.
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Steady through the whole game
Win rate (%) by game length in minutes. Dashed line = 50%.
Fimbulwinter37.5% · 53.3%
Alistar charges his roar by stunning or displacing enemy champions or when nearby enemies die. When fully charged he heals himself all nearby allied champions.

Alistar smashes the ground, dealing damage to nearby enemies and tossing them into the air.
Cooldown: 14/13/12/11/10s · Cost: 50/55/60/65/70
Alistar rams a target with his head, dealing damage and knocking the target back.
Cooldown: 14/13/12/11/10s · Cost: 50/55/60/65/70
Alistar tramples nearby enemy units, ignoring unit collision and gaining stacks if he damages an enemy champion. At full stacks Alistar's next basic attack against an enemy champion deals additional magic damage and stuns them.
Cooldown: 12/11.5/11/10.5/10s · Cost: 50/55/60/65/70
Alistar lets out a wild roar, removing all crowd control effects on himself, and reducing incoming physical and magical damage for the duration.
Cooldown: 120/100/80s · Cost: 100