Aurelion SolB

ARAM · Patch 16.19Aurelion SolARAM build

The Star Forger

Win rate
50.7%

#69/173 by win rate▲ 0.3 vs 16.18

Pick rate
6.0%

#72/173 most picked▼ 1.3 vs 16.18

KDA
3.44

(kills + assists) / deaths

ARAM rank
#62 / 173

Tier B · 56,417 games

Win rate by patch (%)

Patch 16.19 · ARAM (Howling Abyss) · all regions · ARAM tier list

Recommended Aurelion Sol build

Most played and most reliable choices

Runes

Dark HarvestCheap ShotGrisly MementosUltimate HunterAbsolute FocusGathering Storm

Spells

FlashGhost

Skill priority

Breath of LightQSingularityEAstral FlightW

Start

Refillable PotionLost Chapter

Boots

Sorcerer's Shoes

Core

Blackfire TorchRylai's Crystal ScepterLiandry's Torment

Runes

49.9% WR35.3% pick19,487 games
Domination
ElectrocuteDark HarvestHail of Blades
Cheap ShotTaste of BloodSudden Impact
Sixth SenseGrisly MementosDeep Ward
Treasure HunterRelentless HunterUltimate Hunter
Sorcery
Axiom ArcanistManaflow BandNimbus Cloak
TranscendenceCelerityAbsolute Focus
ScorchWaterwalkingGathering Storm
Adaptive ForceAttack SpeedAbility Haste
Adaptive ForceMove SpeedHealth Scaling
HealthTenacity and Slow ResistHealth Scaling
Dark HarvestCheap ShotGrisly MementosUltimate HunterPresence of MindCoup de Grace
49.3% WR23.5% pick12,937 games
First StrikeMagical FootwearTime Warp TonicCosmic InsightAbsolute FocusGathering Storm
49.8% WR9.6% pick5,293 games
Deathfire TouchAxiom ArcanistTranscendenceGathering StormPresence of MindLegend: Haste
54.0% WR2.2% pick1,212 games

Skill order

54.2% WR53.8% pick22,872 games
Breath of LightQ123456789101112131415
Astral FlightW123456789101112131415
SingularityE123456789101112131415
Falling Star / The Skies DescendR123456789101112131415

Summoner spells

FlashGhost
50.2% WR44.2% pick23,642 games
FlashMark
48.9% WR12.0% pick6,405 games

Power curve

Scales into the late game

49.4<25 min
57.325–30
60.330–35
58.135–40
51.040+

Win rate (%) by game length in minutes. Dashed line = 50%.

Item builds

First three completed items
54.3%
3.9% · 1,767 games
Start52.0%
37.1% · 20,028 games
Boots50.1%
86.8% · 35,972 games
Boots51.3%
5.0% · 2,089 games
Boots50.8%
4.4% · 1,810 games

Situational items

How often each item ends up in the final build
Rylai's Crystal ScepterRylai's Crystal Scepter77.6% · 52.4%
Liandry's TormentLiandry's Torment72.0% · 53.8%
Blackfire TorchBlackfire Torch55.4% · 52.9%
ShadowflameShadowflame34.1% · 55.2%
Seraph's EmbraceSeraph's Embrace25.1% · 50.1%
Rod of AgesRod of Ages24.6% · 47.6%
Rabadon's DeathcapRabadon's Deathcap20.4% · 57.0%
Bloodletter's CurseBloodletter's Curse12.0% · 56.7%
MalignanceMalignance9.1% · 50.9%
Tear of the GoddessTear of the Goddess9.0% · 44.1%
MorellonomiconMorellonomicon8.9% · 51.4%
Void StaffVoid Staff8.1% · 54.8%
Oblivion OrbOblivion Orb6.1% · 49.2%
Zhonya's HourglassZhonya's Hourglass4.5% · 51.0%
Luden's EchoLuden's Echo1.9% · 46.6%
Warmog's ArmorWarmog's Armor1.8% · 57.7%

Aurelion Sol abilities

Cosmic Creator

PassiveCosmic Creator

Aurelion Sol's damaging Abilities break down enemies into stacks of Stardust, which permanently improves each of his abilities.

Breath of Light

QBreath of Light

Aurelion Sol channels his dragon breath for a few seconds, damaging the first enemy hit and splashing reduced damage onto nearby enemies. Each second the breath is channeled directly at an enemy will deal bonus damage, which is improved by the amount of Stardust that's been collected. This ability collects Stardust if the target is a champion.

Cooldown: 3s · Cost: 30/35/40/45/50
Astral Flight

WAstral Flight

Aurelion Sol flies over terrain in a targeted direction. While in this state, he can cast other abilities. Breath of Light no longer has a cooldown or maximum channel duration and deals increased damage while flying. Astral Flight's remaining cooldown is reduced whenever an enemy champion dies after being recently damaged by Aurelion Sol. Stardust increases Astral Flight's maximum range.

Cooldown: 22/20/18/16/14s · Cost: 50/55/60/65/70
Singularity

ESingularity

Aurelion Sol summons a black hole, damaging enemies and slowly pulling them toward its center. This ability grants Stardust each time an enemy dies within the black hole and for each second an enemy champion is caught inside it. The center of the black hole executes enemies who are below a certain percentage of their maximum health. Stardust increases Singularity's area as well as the execution threshold.

Cooldown: 12s · Cost: 90
Falling Star / The Skies Descend

RFalling Star / The Skies Descend

Falling Star: Aurelion Sol crashes a star into the earth. This impact deals magic damage and stuns enemies while also granting Stardust for each enemy champion it hits. Gathering enough Stardust transforms Aurelion Sol's next Falling Star into The Skies Descend. The Skies Descend: Aurelion Sol drags a giant star down from the heavens with an increased impact zone and increased damage, knocking up enemies rather than stunning them. A shockwave then spreads from the edge of the impact zone, which damages and slows the enemies it hits. Stardust increases the impact area of both Falling Star and The Skies Descend.

Cooldown: 120/110/100s · Cost: 100