Aurelion SolC

Build guide · Patch 16.19Aurelion SolJungle build

The Star Forger

Win rate
50.4%

unchanged vs 16.18

Pick rate
2.9%

unchanged vs 16.18

Ban rate
0.6%

unchanged vs 16.18

Overall rank · Jungle
#114 / 60

Tier C · 62,736 games

Win rate by patch (%)

Patch 16.19 · Ranked Solo/Duo · Emerald+ · all regions · How we calculate

Recommended Aurelion Sol build

Most played and most reliable choices

Runes

Dark HarvestSudden ImpactSixth SenseTreasure HunterCash BackCosmic Insight

Spells

FlashSmite

Skill priority

Breath of LightQAstral FlightWSingularityE

Start

Mosstomper Seedling

Boots

Sorcerer's Shoes

Core

Blackfire TorchRylai's Crystal ScepterBanshee's Veil

Runes

42.1% WR10.3% pick302 games
Domination
ElectrocuteDark HarvestHail of Blades
Cheap ShotTaste of BloodSudden Impact
Sixth SenseGrisly MementosDeep Ward
Treasure HunterRelentless HunterUltimate Hunter
Inspiration
Hextech FlashtraptionMagical FootwearCash Back
Triple TonicTime Warp TonicBiscuit Delivery
Cosmic InsightApproach VelocityJack Of All Trades
Adaptive ForceAttack SpeedAbility Haste
Adaptive ForceMove SpeedHealth Scaling
HealthTenacity and Slow ResistHealth Scaling
Dark HarvestSudden ImpactSixth SenseTreasure HunterCash BackCosmic Insight
39.6% WR9.5% pick280 games
Deathfire TouchManaflow BandAbsolute FocusScorchPresence of MindCut Down
38.8% WR4.4% pick129 games
Deathfire TouchManaflow BandAbsolute FocusScorchOvergrowthBone Plating
42.1% WR4.1% pick121 games

Skill order

67.5% WR24.0% pick446 games
Breath of LightQ123456789101112131415
Astral FlightW123456789101112131415
SingularityE123456789101112131415
Falling Star / The Skies DescendR123456789101112131415

Summoner spells

FlashSmite
46.9% WR64.0% pick1,843 games
ExhaustSmite
39.8% WR35.3% pick1,015 games

Power curve

Steady through the whole game

0.0<25 min
0.025–30
0.030–35
0.035–40
0.040+

Win rate (%) by game length in minutes. Dashed line = 50%.

Item builds

First three completed items
Start45.6%
31.8% · 921 games
Start44.0%
25.2% · 728 games
Boots45.2%
83.1% · 2,020 games
Boots45.0%
7.9% · 191 games
Boots43.6%
4.2% · 101 games

Situational items

How often each item ends up in the final build
Rylai's Crystal ScepterRylai's Crystal Scepter85.6% · 45.5%
Blackfire TorchBlackfire Torch66.9% · 42.4%
Liandry's TormentLiandry's Torment52.8% · 49.5%
Zhonya's HourglassZhonya's Hourglass36.0% · 53.7%
Banshee's VeilBanshee's Veil22.3% · 50.9%
ShadowflameShadowflame18.7% · 57.1%
Dark SealDark Seal12.7% · 38.1%
Bloodletter's CurseBloodletter's Curse12.3% · 57.3%
Rabadon's DeathcapRabadon's Deathcap11.3% · 61.7%
Void StaffVoid Staff6.3% · 53.6%
Oblivion OrbOblivion Orb5.8% · 41.6%
Seeker's ArmguardSeeker's Armguard5.0% · 38.7%
Mejai's SoulstealerMejai's Soulstealer4.7% · 77.0%
StormsurgeStormsurge3.9% · 54.5%
MorellonomiconMorellonomicon2.1% · 64.4%
Rod of AgesRod of Ages1.2% · 38.2%

Aurelion Sol abilities

Cosmic Creator

PassiveCosmic Creator

Aurelion Sol's damaging Abilities break down enemies into stacks of Stardust, which permanently improves each of his abilities.

Breath of Light

QBreath of Light

Aurelion Sol channels his dragon breath for a few seconds, damaging the first enemy hit and splashing reduced damage onto nearby enemies. Each second the breath is channeled directly at an enemy will deal bonus damage, which is improved by the amount of Stardust that's been collected. This ability collects Stardust if the target is a champion.

Cooldown: 3s · Cost: 30/35/40/45/50
Astral Flight

WAstral Flight

Aurelion Sol flies over terrain in a targeted direction. While in this state, he can cast other abilities. Breath of Light no longer has a cooldown or maximum channel duration and deals increased damage while flying. Astral Flight's remaining cooldown is reduced whenever an enemy champion dies after being recently damaged by Aurelion Sol. Stardust increases Astral Flight's maximum range.

Cooldown: 22/20/18/16/14s · Cost: 50/55/60/65/70
Singularity

ESingularity

Aurelion Sol summons a black hole, damaging enemies and slowly pulling them toward its center. This ability grants Stardust each time an enemy dies within the black hole and for each second an enemy champion is caught inside it. The center of the black hole executes enemies who are below a certain percentage of their maximum health. Stardust increases Singularity's area as well as the execution threshold.

Cooldown: 12s · Cost: 90
Falling Star / The Skies Descend

RFalling Star / The Skies Descend

Falling Star: Aurelion Sol crashes a star into the earth. This impact deals magic damage and stuns enemies while also granting Stardust for each enemy champion it hits. Gathering enough Stardust transforms Aurelion Sol's next Falling Star into The Skies Descend. The Skies Descend: Aurelion Sol drags a giant star down from the heavens with an increased impact zone and increased damage, knocking up enemies rather than stunning them. A shockwave then spreads from the edge of the impact zone, which damages and slows the enemies it hits. Stardust increases the impact area of both Falling Star and The Skies Descend.

Cooldown: 120/110/100s · Cost: 100
Aurelion Sol Jungle Build 16.19: Runes, Items, Skill Order & Counters | LUM.GG