Aurelion SolC

Build guide · Patch 16.19Aurelion SolADC build

The Star Forger

Win rate
52.1%

#4/40 by win rate▼ 0.3 vs 16.18

Pick rate
0.7%

#36/40 most pickedunchanged vs 16.18

Ban rate
0.6%

#38 most bannedunchanged vs 16.18

Overall rank · ADC
#29 / 40

Tier C · 14,806 games

Win rate by patch (%)

Patch 16.19 · Ranked Solo/Duo · Emerald+ · all regions · How we calculate

Recommended Aurelion Sol build

Most played and most reliable choices

Runes

Deathfire TouchManaflow BandAbsolute FocusScorchPresence of MindCut Down

Spells

FlashTeleport

Skill priority

Breath of LightQAstral FlightWSingularityE

Start

Doran's RingHealth PotionHealth Potion

Boots

Sorcerer's Shoes

Core

Blackfire TorchRylai's Crystal ScepterLiandry's Torment

Runes

52.2% WR31.2% pick4,416 games
Sorcery
Summon AeryArcane CometStormraider's SurgeDeathfire Touch
Axiom ArcanistManaflow BandNimbus Cloak
TranscendenceCelerityAbsolute Focus
ScorchWaterwalkingGathering Storm
Precision
Absorb LifeTriumphPresence of Mind
Legend: AlacrityLegend: HasteLegend: Bloodline
Coup de GraceCut DownLast Stand
Adaptive ForceAttack SpeedAbility Haste
Adaptive ForceMove SpeedHealth Scaling
HealthTenacity and Slow ResistHealth Scaling
Deathfire TouchManaflow BandAbsolute FocusScorchOvergrowthBone Plating
50.9% WR14.9% pick2,105 games
Arcane CometManaflow BandAbsolute FocusScorchPresence of MindCut Down
53.3% WR7.9% pick1,114 games
Deathfire TouchManaflow BandAbsolute FocusScorchPresence of MindCut Down
53.1% WR4.9% pick697 games

Skill order

61.5% WR26.9% pick2,075 games
Breath of LightQ123456789101112131415
Astral FlightW123456789101112131415
SingularityE123456789101112131415
Falling Star / The Skies DescendR123456789101112131415

Summoner spells

FlashTeleport
52.1% WR74.3% pick10,318 games
FlashBarrier
52.7% WR12.5% pick1,739 games

Power curve

Scales into the late game

47.2<25 min
52.225–30
54.830–35
54.635–40
52.940+

Win rate (%) by game length in minutes. Dashed line = 50%.

Item builds

First three completed items
Start52.5%
93.1% · 13,042 games
Boots53.5%
80.1% · 9,706 games
Boots54.2%
7.7% · 937 games
Boots55.5%
7.0% · 843 games

Situational items

How often each item ends up in the final build
Rylai's Crystal ScepterRylai's Crystal Scepter94.5% · 53.1%
Liandry's TormentLiandry's Torment73.0% · 54.9%
Blackfire TorchBlackfire Torch54.6% · 52.3%
Bloodletter's CurseBloodletter's Curse33.4% · 58.6%
Zhonya's HourglassZhonya's Hourglass30.2% · 57.6%
Dark SealDark Seal17.6% · 51.8%
ShadowflameShadowflame13.2% · 55.6%
Rabadon's DeathcapRabadon's Deathcap12.1% · 59.2%
Oblivion OrbOblivion Orb10.1% · 48.5%
Banshee's VeilBanshee's Veil8.5% · 60.0%
Seeker's ArmguardSeeker's Armguard5.6% · 55.4%
Mejai's SoulstealerMejai's Soulstealer4.8% · 78.2%
Void StaffVoid Staff4.1% · 53.4%
Rod of AgesRod of Ages3.9% · 48.9%
Tear of the GoddessTear of the Goddess3.7% · 44.0%
Seraph's EmbraceSeraph's Embrace3.4% · 53.4%

Aurelion Sol counters

All matchups →

Aurelion Sol abilities

Cosmic Creator

PassiveCosmic Creator

Aurelion Sol's damaging Abilities break down enemies into stacks of Stardust, which permanently improves each of his abilities.

Breath of Light

QBreath of Light

Aurelion Sol channels his dragon breath for a few seconds, damaging the first enemy hit and splashing reduced damage onto nearby enemies. Each second the breath is channeled directly at an enemy will deal bonus damage, which is improved by the amount of Stardust that's been collected. This ability collects Stardust if the target is a champion.

Cooldown: 3s · Cost: 30/35/40/45/50
Astral Flight

WAstral Flight

Aurelion Sol flies over terrain in a targeted direction. While in this state, he can cast other abilities. Breath of Light no longer has a cooldown or maximum channel duration and deals increased damage while flying. Astral Flight's remaining cooldown is reduced whenever an enemy champion dies after being recently damaged by Aurelion Sol. Stardust increases Astral Flight's maximum range.

Cooldown: 22/20/18/16/14s · Cost: 50/55/60/65/70
Singularity

ESingularity

Aurelion Sol summons a black hole, damaging enemies and slowly pulling them toward its center. This ability grants Stardust each time an enemy dies within the black hole and for each second an enemy champion is caught inside it. The center of the black hole executes enemies who are below a certain percentage of their maximum health. Stardust increases Singularity's area as well as the execution threshold.

Cooldown: 12s · Cost: 90
Falling Star / The Skies Descend

RFalling Star / The Skies Descend

Falling Star: Aurelion Sol crashes a star into the earth. This impact deals magic damage and stuns enemies while also granting Stardust for each enemy champion it hits. Gathering enough Stardust transforms Aurelion Sol's next Falling Star into The Skies Descend. The Skies Descend: Aurelion Sol drags a giant star down from the heavens with an increased impact zone and increased damage, knocking up enemies rather than stunning them. A shockwave then spreads from the edge of the impact zone, which damages and slows the enemies it hits. Stardust increases the impact area of both Falling Star and The Skies Descend.

Cooldown: 120/110/100s · Cost: 100