AzirD

Build guide · Patch 16.19AzirTop build

the Emperor of the Sands

Win rate
47.6%

unchanged vs 16.18

Pick rate
2.0%

unchanged vs 16.18

Ban rate
0.3%

unchanged vs 16.18

Overall rank · Top
#168 / 64

Tier D · 42,758 games

Win rate by patch (%)

Patch 16.19 · Ranked Solo/Duo · Emerald+ · all regions · How we calculate

Recommended Azir build

Most played and most reliable choices

Runes

Press the AttackPresence of MindLegend: AlacrityCut DownOvergrowthBone Plating

Spells

FlashTeleport

Skill priority

Arise!WConquering SandsQShifting SandsE

Start

Doran's RingHealth PotionHealth Potion

Boots

Sorcerer's Shoes

Core

Nashor's ToothShadowflameRabadon's Deathcap

Runes

52.7% WR13.1% pick482 games
Precision
Press the AttackLethal TempoFleet FootworkConqueror
Absorb LifeTriumphPresence of Mind
Legend: AlacrityLegend: HasteLegend: Bloodline
Coup de GraceCut DownLast Stand
Resolve
DemolishFont of LifeShield Bash
ConditioningSecond WindBone Plating
OvergrowthRevitalizeUnflinching
Adaptive ForceAttack SpeedAbility Haste
Adaptive ForceMove SpeedHealth Scaling
HealthTenacity and Slow ResistHealth Scaling
Lethal TempoPresence of MindLegend: AlacrityCut DownManaflow BandGathering Storm
49.2% WR8.0% pick295 games
Lethal TempoPresence of MindLegend: AlacrityCut DownOvergrowthBone Plating
47.6% WR6.7% pick246 games
Press the AttackPresence of MindLegend: AlacrityCut DownManaflow BandGathering Storm
51.3% WR4.2% pick154 games

Skill order

56.0% WR63.4% pick1,771 games
Conquering SandsQ123456789101112131415
Arise!W123456789101112131415
Shifting SandsE123456789101112131415
Emperor's DivideR123456789101112131415

Summoner spells

FlashTeleport
51.2% WR60.5% pick2,186 games
FlashIgnite
54.0% WR21.6% pick780 games

Power curve

Steady through the whole game

0.0<25 min
0.025–30
0.030–35
0.035–40
0.040+

Win rate (%) by game length in minutes. Dashed line = 50%.

Item builds

First three completed items
54.5%
18.8% · 400 games
51.7%
4.1% · 87 games
Start52.1%
97.2% · 3,520 games
Start68.4%
0.5% · 19 games
Boots53.3%
76.1% · 2,524 games
Boots55.3%
10.6% · 351 games
Boots55.1%
5.6% · 187 games

Situational items

How often each item ends up in the final build
Nashor's ToothNashor's Tooth86.8% · 52.4%
ShadowflameShadowflame50.1% · 54.3%
Rabadon's DeathcapRabadon's Deathcap36.3% · 57.8%
Zhonya's HourglassZhonya's Hourglass24.7% · 54.1%
Liandry's TormentLiandry's Torment18.9% · 53.2%
Void StaffVoid Staff15.7% · 56.6%
Dark SealDark Seal13.6% · 57.2%
Dusk and DawnDusk and Dawn13.5% · 55.3%
Rylai's Crystal ScepterRylai's Crystal Scepter8.6% · 58.3%
Oblivion OrbOblivion Orb5.7% · 47.3%
Banshee's VeilBanshee's Veil4.4% · 57.1%
Seeker's ArmguardSeeker's Armguard4.3% · 58.6%
StormsurgeStormsurge3.0% · 59.8%
Lich BaneLich Bane2.7% · 52.0%
RiftmakerRiftmaker2.3% · 63.9%
Horizon FocusHorizon Focus1.8% · 62.5%

Azir abilities

Shurima's Legacy

PassiveShurima's Legacy

Azir can summon the Disc of the Sun from the ruins of allied or enemy turrets.

Conquering Sands

QConquering Sands

Azir sends all Sand Soldiers towards a location. Sand Soldiers deal magic damage to enemies they pass through and apply a slow for 1 second.

Cooldown: 14/12/10/8/6s · Cost: 70/80/90/100/110
Arise!

WArise!

Azir summons a Sand Soldier to attack nearby targets for him, replacing his basic attack against targets within the soldier's range. Their attacks deal magic damage to enemies in a line.

Cooldown: 1.5s · Cost: 40/35/30/25/20
Shifting Sands

EShifting Sands

Azir shields himself briefly and dashes to one of his Sand Soldiers, damaging enemies. If he hits an enemy champion, he instantly readies a new Sand Soldier for deployment and halts his dash.

Cooldown: 22/20.5/19/17.5/16s · Cost: 60
Emperor's Divide

REmperor's Divide

Azir summons a wall of soldiers which charge forward, knocking back and damaging enemies.

Cooldown: 120/105/90s · Cost: 100