BrandB

ARAM · Patch 16.19BrandARAM build

the Burning Vengeance

Win rate
50.0%

#91/173 by win rate▲ 0.2 vs 16.18

Pick rate
11.1%

#12/173 most picked▼ 0.1 vs 16.18

KDA
3.18

(kills + assists) / deaths

ARAM rank
#89 / 173

Tier B · 101,001 games

Win rate by patch (%)

Patch 16.19 · ARAM (Howling Abyss) · all regions · ARAM tier list

Recommended Brand build

Most played and most reliable choices

Runes

Dark HarvestCheap ShotGrisly MementosUltimate HunterManaflow BandScorch

Spells

FlashMark

Skill priority

Pillar of FlameWConflagrationESearQ

Start

Refillable PotionLost Chapter

Boots

Sorcerer's Shoes

Core

Blackfire TorchLiandry's TormentRylai's Crystal Scepter

Runes

48.7% WR32.0% pick31,423 games
Domination
ElectrocuteDark HarvestHail of Blades
Cheap ShotTaste of BloodSudden Impact
Sixth SenseGrisly MementosDeep Ward
Treasure HunterRelentless HunterUltimate Hunter
Sorcery
Axiom ArcanistManaflow BandNimbus Cloak
TranscendenceCelerityAbsolute Focus
ScorchWaterwalkingGathering Storm
Adaptive ForceAttack SpeedAbility Haste
Adaptive ForceMove SpeedHealth Scaling
HealthTenacity and Slow ResistHealth Scaling
Dark HarvestCheap ShotGrisly MementosUltimate HunterPresence of MindCoup de Grace
49.1% WR21.4% pick20,990 games
Arcane CometManaflow BandTranscendenceScorchPresence of MindCoup de Grace
48.7% WR15.1% pick14,829 games
Deathfire TouchManaflow BandTranscendenceScorchPresence of MindCoup de Grace
52.3% WR4.3% pick4,229 games

Skill order

51.6% WR35.9% pick27,321 games
SearQ123456789101112131415
Pillar of FlameW123456789101112131415
ConflagrationE123456789101112131415
PyroclasmR123456789101112131415

Summoner spells

FlashMark
49.2% WR47.3% pick45,052 games
FlashGhost
51.8% WR12.2% pick11,634 games

Power curve

Strongest early, falls off later

50.4<25 min
48.225–30
47.430–35
46.435–40
44.340+

Win rate (%) by game length in minutes. Dashed line = 50%.

Item builds

First three completed items
50.9%
8.4% · 6,632 games
46.7%
4.5% · 3,545 games
Start50.2%
50.0% · 48,059 games
Start50.9%
11.1% · 10,702 games
Boots50.0%
89.9% · 74,815 games
Boots49.5%
6.9% · 5,737 games
Boots47.3%
1.5% · 1,223 games

Situational items

How often each item ends up in the final build
Liandry's TormentLiandry's Torment83.7% · 50.6%
Blackfire TorchBlackfire Torch63.6% · 51.1%
Rylai's Crystal ScepterRylai's Crystal Scepter48.0% · 51.0%
MalignanceMalignance37.0% · 47.5%
ShadowflameShadowflame35.7% · 49.0%
Rabadon's DeathcapRabadon's Deathcap16.3% · 48.9%
MorellonomiconMorellonomicon14.6% · 48.4%
Oblivion OrbOblivion Orb10.7% · 49.2%
Void StaffVoid Staff9.0% · 47.0%
Bloodletter's CurseBloodletter's Curse8.4% · 52.9%
Tear of the GoddessTear of the Goddess6.9% · 49.9%
Zhonya's HourglassZhonya's Hourglass6.6% · 46.3%
Luden's EchoLuden's Echo5.2% · 46.6%
Seraph's EmbraceSeraph's Embrace5.1% · 49.6%
StormsurgeStormsurge2.6% · 49.1%
Seeker's ArmguardSeeker's Armguard1.2% · 47.6%

Brand abilities

Blaze

PassiveBlaze

Brand's spells light his targets ablaze, dealing damage over 4 seconds, stacking up to 3 times. If Brand kills an enemy while it is ablaze he regains mana. When Blaze reaches max stacks on a Champion or large monster, it becomes unstable. It detonates in 2 seconds, applying spell effects and dealing massive damage in an area around the victim.

Sear

QSear

Brand launches a ball of fire forward that deals magic damage. If the target is ablaze, Sear will stun the target.

Cooldown: 8/7.5/7/6.5/6s · Cost: 70
Pillar of Flame

WPillar of Flame

After a short delay, Brand creates a Pillar of Flame at a target area, dealing magic damage to enemy units within the area. Units that are ablaze take an additional 25% damage.

Cooldown: 10/9.5/9/8.5/8s · Cost: 60/70/80/90/100
Conflagration

EConflagration

Brand conjures a powerful blast at his target that spreads to nearby enemies, dealing magic damage. If the target is ablaze, Conflagration's spread is doubled.

Cooldown: 13/12/11/10/9s · Cost: 90
Pyroclasm

RPyroclasm

Brand unleashes a devastating torrent of fire that bounces up to 5 times off of Brand and nearby enemies, dealing magic damage to enemies each time bounce. Bounces prioritize stacking Blaze to max on Champions. If a target is ablaze, Pyroclasm will briefly slow them.

Cooldown: 100/90/80s · Cost: 100