Combusting Interest
GoldBurn and damage-over-time on champions generate gold.
Athe Burning Vengeance
Tier A
Infernal Conduit · Magic Missile
Burn and damage-over-time on champions generate gold.
Your Abilities apply stacking Burn that deals damage over time. Your Burn effects reduce your basic Ability Cooldowns.
3Dealing Ability damage fires 3 missiles, each dealing percent max Health true damage based on distance traveled.
Gain 10% (+3.5% per 100 AP) Omnivamp.
Permanently gain 1 Ability Power when you damage enemy champions with Abilities. If taken as your second Augment, starts with 40 Ability Power.
Gain 60 Ability Haste.
On ability damage, fire 1 plus (0.03 per 1% Crit Chance) missiles that deal 10 - 30 (based on level) (+7% bonus AD) (+7% AP) magic damage each.
Gain
25% Critical Strike Chance.
Gain Ability Haste equal to 30% Ability Power.
Your Abilities can Critically Strike.
Gain
25% (+4.5% per 100 AP) Crit Chance.
Damaging enemies adds a stacking Armor and Magic Resist shred for 4s.
Augment order comes from OP.GG. Runes, items and skill order below come from regular ARAM games on the same map.
Domination











Sorcery


























Q123456789101112131415
W123456789101112131415
E123456789101112131415
R123456789101112131415



Scales into the late game
Win rate (%) by game length in minutes. Dashed line = 50%.
Seraph's Embrace5.1% · 50.2%
Brand's spells light his targets ablaze, dealing damage over 4 seconds, stacking up to 3 times. If Brand kills an enemy while it is ablaze he regains mana. When Blaze reaches max stacks on a Champion or large monster, it becomes unstable. It detonates in 2 seconds, applying spell effects and dealing massive damage in an area around the victim.

Brand launches a ball of fire forward that deals magic damage. If the target is ablaze, Sear will stun the target.
Cooldown: 8/7.5/7/6.5/6s · Cost: 70
After a short delay, Brand creates a Pillar of Flame at a target area, dealing magic damage to enemy units within the area. Units that are ablaze take an additional 25% damage.
Cooldown: 10/9.5/9/8.5/8s · Cost: 60/70/80/90/100
Brand conjures a powerful blast at his target that spreads to nearby enemies, dealing magic damage. If the target is ablaze, Conflagration's spread is doubled.
Cooldown: 13/12/11/10/9s · Cost: 90
Brand unleashes a devastating torrent of fire that bounces up to 5 times off of Brand and nearby enemies, dealing magic damage to enemies each time bounce. Bounces prioritize stacking Blaze to max on Champions. If a target is ablaze, Pyroclasm will briefly slow them.
Cooldown: 100/90/80s · Cost: 100