BrandA

ARAM: Mayhem · Patch 16.20BrandARAM: Mayhem build

the Burning Vengeance

ARAM: Mayhem rank
#20 / 173

Tier A

Top augment
Combusting Interest

Infernal Conduit · Magic Missile

Patch 16.20 · ARAM: Mayhem · all regions · ARAM: Mayhem tier list

Brand best augments

All augments →
1

Combusting Interest

Gold

Burn and damage-over-time on champions generate gold.

2

Infernal Conduit

Prismatic

Your Abilities apply stacking Burn that deals damage over time. Your Burn effects reduce your basic Ability Cooldowns.

3

Magic Missile

Gold

Dealing Ability damage fires 3 missiles, each dealing percent max Health true damage based on distance traveled.

4

Warlock Juicebox

Gold

Gain 10% (+3.5% per 100 AP) Omnivamp.

5

Phenomenal Evil

Gold

Permanently gain 1 Ability Power when you damage enemy champions with Abilities. If taken as your second Augment, starts with 40 Ability Power.

6

Recursion

Gold

Gain 60 Ability Haste.

7

Twin Fire

Silver

On ability damage, fire 1 plus (0.03 per 1% Crit Chance) missiles that deal 10 - 30 (based on level) (+7% bonus AD) (+7% AP) magic damage each. Gain 25% Critical Strike Chance.

8

Eureka

Prismatic

Gain Ability Haste equal to 30% Ability Power.

9

Jeweled Gauntlet

Prismatic

Your Abilities can Critically Strike. Gain 25% (+4.5% per 100 AP) Crit Chance.

10

Erosion

Silver

Damaging enemies adds a stacking Armor and Magic Resist shred for 4s.

Augment order comes from OP.GG. Runes, items and skill order below come from regular ARAM games on the same map.

Recommended Brand build

Most played and most reliable choices

Runes

Dark HarvestCheap ShotGrisly MementosUltimate HunterManaflow BandScorch

Spells

FlashMark

Skill priority

Pillar of FlameWConflagrationESearQ

Start

Refillable PotionLost Chapter

Boots

Sorcerer's Shoes

Core

Blackfire TorchLiandry's TormentRylai's Crystal Scepter

Brand runes

48.8% WR32.6% pick38,628 games
Domination
ElectrocuteDark HarvestHail of Blades
Cheap ShotTaste of BloodSudden Impact
Sixth SenseGrisly MementosDeep Ward
Treasure HunterRelentless HunterUltimate Hunter
Sorcery
Axiom ArcanistManaflow BandNimbus Cloak
TranscendenceCelerityAbsolute Focus
ScorchWaterwalkingGathering Storm
Adaptive ForceAttack SpeedAbility Haste
Adaptive ForceMove SpeedHealth Scaling
HealthTenacity and Slow ResistHealth Scaling
Dark HarvestCheap ShotGrisly MementosUltimate HunterPresence of MindCoup de Grace
49.7% WR21.8% pick25,745 games
Arcane CometManaflow BandTranscendenceScorchPresence of MindCoup de Grace
48.5% WR14.5% pick17,112 games
Deathfire TouchAxiom ArcanistTranscendenceGathering StormPresence of MindLegend: Haste
54.4% WR4.3% pick5,068 games

Brand skill order

51.6% WR35.9% pick32,858 games
SearQ123456789101112131415
Pillar of FlameW123456789101112131415
ConflagrationE123456789101112131415
PyroclasmR123456789101112131415

Brand summoner spells

FlashMark
49.1% WR47.3% pick54,608 games
FlashGhost
52.1% WR12.0% pick13,877 games

Power curve

Scales into the late game

50.5<25 min
47.725-30
46.530-35
50.235-40
54.740+

Win rate (%) by game length in minutes. Dashed line = 50%.

Brand items

First three completed items
50.8%
8.5% · 7,976 games
48.2%
4.5% · 4,221 games
Start50.4%
50.1% · 57,223 games
Start50.7%
11.0% · 12,593 games
Boots50.1%
90.1% · 88,970 games
Boots49.1%
6.8% · 6,736 games
Boots48.5%
1.5% · 1,480 games

Brand situational items

How often each item ends up in the final build
Liandry's TormentLiandry's Torment83.6% · 50.6%
Blackfire TorchBlackfire Torch63.5% · 51.3%
Rylai's Crystal ScepterRylai's Crystal Scepter47.6% · 51.3%
MalignanceMalignance36.6% · 48.1%
ShadowflameShadowflame36.0% · 49.2%
Rabadon's DeathcapRabadon's Deathcap16.6% · 48.8%
MorellonomiconMorellonomicon14.7% · 47.4%
Oblivion OrbOblivion Orb10.5% · 48.5%
Void StaffVoid Staff9.2% · 46.7%
Bloodletter's CurseBloodletter's Curse8.5% · 51.9%
Tear of the GoddessTear of the Goddess6.7% · 50.0%
Zhonya's HourglassZhonya's Hourglass6.5% · 46.4%
Luden's EchoLuden's Echo5.1% · 46.6%
Seraph's EmbraceSeraph's Embrace5.1% · 50.2%
StormsurgeStormsurge2.6% · 50.3%
Seeker's ArmguardSeeker's Armguard1.2% · 46.9%

Brand abilities

Blaze

PassiveBlaze

Brand's spells light his targets ablaze, dealing damage over 4 seconds, stacking up to 3 times. If Brand kills an enemy while it is ablaze he regains mana. When Blaze reaches max stacks on a Champion or large monster, it becomes unstable. It detonates in 2 seconds, applying spell effects and dealing massive damage in an area around the victim.

Sear

QSear

Brand launches a ball of fire forward that deals magic damage. If the target is ablaze, Sear will stun the target.

Cooldown: 8/7.5/7/6.5/6s · Cost: 70
Pillar of Flame

WPillar of Flame

After a short delay, Brand creates a Pillar of Flame at a target area, dealing magic damage to enemy units within the area. Units that are ablaze take an additional 25% damage.

Cooldown: 10/9.5/9/8.5/8s · Cost: 60/70/80/90/100
Conflagration

EConflagration

Brand conjures a powerful blast at his target that spreads to nearby enemies, dealing magic damage. If the target is ablaze, Conflagration's spread is doubled.

Cooldown: 13/12/11/10/9s · Cost: 90
Pyroclasm

RPyroclasm

Brand unleashes a devastating torrent of fire that bounces up to 5 times off of Brand and nearby enemies, dealing magic damage to enemies each time bounce. Bounces prioritize stacking Blaze to max on Champions. If a target is ablaze, Pyroclasm will briefly slow them.

Cooldown: 100/90/80s · Cost: 100