Warlock Juicebox
GoldGain 10% (+3.5% per 100 AP) Omnivamp.
Bthe Serpent's Embrace
Tier B
Magic Missile · Combusting Interest
Gain 10% (+3.5% per 100 AP) Omnivamp.
2Dealing Ability damage fires 3 missiles, each dealing percent max Health true damage based on distance traveled.
Burn and damage-over-time on champions generate gold.
Your targets 2 additional enemies in front of you.
Damaging enemy champions with heals you.
Permanently gain 1 Ability Power when you damage enemy champions with Abilities. If taken as your second Augment, starts with 40 Ability Power.
Your Abilities apply stacking Burn that deals damage over time. Your Burn effects reduce your basic Ability Cooldowns.
Striking enemy champions with forges a bond of Friendship. gains temporarily increased damage based on your level of Friendship.
Gain 60 Ability Haste.
Your Abilities can Critically Strike.
Gain
25% (+4.5% per 100 AP) Crit Chance.
Augment order comes from OP.GG. Runes, items and skill order below come from regular ARAM games on the same map.
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Scales into the late game
Win rate (%) by game length in minutes. Dashed line = 50%.
Seraph's Embrace63.8% · 44.8%
All Move Speed bonuses are more effective on Cassiopeia.

Cassiopeia blasts an area with Poison after a brief delay, granting her increased Move Speed if she hits an enemy champion.
Cooldown: 3.5s · Cost: 50/55/60/65/70
Cassiopeia releases several clouds of poison, slowing, grounding, and lightly damaging enemies that pass through them. Grounded enemies cannot use Movement abilities.
Cooldown: 24/22/20/18/16s · Cost: 70/75/80/85/90
Cassiopeia lets loose an attack that deals increased damage to Poisoned targets and heals her for a percentage of the damage dealt. If the target dies from this attack, Cassiopeia regains Mana.
Cooldown: 0.75s · Cost: 45
Cassiopeia releases a swirl of magical energy from her eyes, stunning any enemies in front of her that are facing her and slowing any others with their back turned.
Cooldown: 120/100/80s · Cost: 100