Upgrade Infinity Edge
GoldGain 500 Gold.
Having Infinity Edge allows your
Critical Strike Chance to grant random
Critical Strike Damage each Attack.
Bthe Glorious Executioner
Tier B
Soul Siphon · Lil' Extra Help
Gain 500 Gold.
Having Infinity Edge allows your
Critical Strike Chance to grant random
Critical Strike Damage each Attack.
Heal for 12% of damage done by Critical Strikes.
Gain
25% Crit chance.
Gain 150 (melee) / 100 (ranged) Attack Range and 75% (melee) / 40% (ranged) Attack Speed during your duration.
Gain 150 (melee) / 100 (ranged) Attack Range.
When you Critically Strike, fire missiles dealing magic damage.
Gain
25% Crit chance.
Gain 250 (melee) / 150 (ranged) Attack Range.
Attacks fire a bolt that applies
On-Hit effects at reduced strength. Gain 10% total Attack Speed.
Gain
20% Attack Damage.
Your basic Attack stacks Attack Speed on Critical Strikes.
Gain
25% Crit chance.
Your spin Abilities gain
30 Ability Haste and deal 30% more damage, increase to 50% for Ultimates
Augment order comes from OP.GG. Runes, items and skill order below come from regular ARAM games on the same map.
Domination











Precision


























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Scales into the late game
Win rate (%) by game length in minutes. Dashed line = 50%.

Draven gains his fans' Adoration when he catches a Spinning Axe or kills a minion, monster, or tower. Killing enemy champions grants Draven bonus gold based on how much Adoration he has.

Draven's next attack will deal bonus physical damage. This axe will ricochet off the target high up into the air. If Draven catches it, he automatically readies another Spinning Axe. Draven can have two Spinning Axes at once.
Cooldown: 12/11/10/9/8s · Cost: 45
Draven gains increased Move Speed and Attack Speed. The Move Speed bonus decreases rapidly over its duration. Catching a Spinning Axe will refresh the cooldown of Blood Rush.
Cooldown: 12s · Cost: 40/35/30/25/20
Draven throws his axes, dealing physical damage to targets hit and knocking them aside. Targets hit are slowed.
Cooldown: 16/15/14/13/12s · Cost: 70
Draven hurls two massive axes to deal physical damage to each unit struck. Whirling Death slowly reverses direction and returns to Draven after striking an enemy champion. Draven may also activate this ability while the axes are in flight to cause it to return early. Deals less damage for each unit hit and resets when the axes reverse direction. Executes enemies who have less health than Draven's number of Adoration stacks.
Cooldown: 100/90/80s · Cost: 100