Warlock Juicebox
GoldGain 10% (+3.5% per 100 AP) Omnivamp.
Bthe Spider Queen
Tier B
Marksmage · Minionmancer
Gain 10% (+3.5% per 100 AP) Omnivamp.
Your Attacks deal additional physical damage equal to 75% Ability Power.
Your summons gain 40% increased size, health, and damage.
Your Abilities can Critically Strike.
Gain
25% (+4.5% per 100 AP) Crit Chance.
Gain 60 Ability Haste.
Gain
20 - 80 (based on level) Ability Power.
Gain Ability Haste equal to 30% Ability Power.
Permanently gain 1 Ability Power when you damage enemy champions with Abilities. If taken as your second Augment, starts with 40 Ability Power.
Gain a random
Prismatic Augment.
On death, a giant Tibbers with all your augments falls from the sky and damages nearby enemies.
Augment order comes from OP.GG. Runes, items and skill order below come from regular ARAM games on the same map.
Domination











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Strongest early, falls off later
Win rate (%) by game length in minutes. Dashed line = 50%.

Human Form: When Elise's abilities hit an enemy, she gains a dormant Spiderling. Spider Form: Basic attacks deal bonus magic damage and restore health to Elise.

Human Form: Deals damage based upon how high the target's Health is. Spider Form: Lunges at an enemy and deals damage based upon how low their Health is.
Cooldown: 6s · Cost: 80/85/90/95/100
Human Form: Releases a venom-gorged Spiderling that explodes when it nears a target. Spider Form: Elise and her Spiderlings gain Attack Speed.
Cooldown: 12s · Cost: 60/70/80/90/100
Human Form: Stuns the first enemy unit hit and reveals them if they are not stealthed. Spider Form: Elise and her Spiderlings ascend into the air and then descend upon target enemy. After descending on an enemy target, Elise's bonus damage and healing from Spider Queen is increased.
Cooldown: 12/11.5/11/10.5/10s · Cost: 50
Transforms into a menacing spider, reducing her attack range in exchange for Move Speed, new abilities, and a Spiderling swarm that will attack her foes.
Cooldown: 3s