Mystic Punch
Prismatic
On-Hit reduce the cooldown of your abilities by 1.25 seconds
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Bthe Grand Duelist
Tier B
Outlaw's Grit · Upgrade Death's Dance
On-Hit reduce the cooldown of your abilities by 1.25 seconds
.
After using a Dash, Blink, or Teleport Ability you gain 12 Armor and Magic Resist up to 5 stacks.
Gain
250.
Death's Dance's Ignore Pain is increased to 40% (melee) / 15% (ranged) of damage received, and heals for more instantly when scoring a takedown.
Your Abilities apply
On-Hit effects. 1 second Cooldown per target.
After using a Dash, Blink, or Teleport Ability or exiting Stealth, gain Movement Speed.
Gain 60 Ability Haste.
Your spell hits trigger Cleave against enemies. Increase Ravenous Hydra's Life Steal to 20% Gain 500 Gold.
Your dash, leap, blink, or teleport Abilities gain 175 Ability Haste.
QUEST: Hit enemy champions with 10 times. REWARD: Gain Ability Haste on per Quest Level up to 160.
Your Spellblade effects deal additional damage and heal you for a percent of the target's health. Additionally, gain 250 Gold.
Augment order comes from OP.GG. Runes, items and skill order below come from regular ARAM games on the same map.
Precision












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Scales into the late game
Win rate (%) by game length in minutes. Dashed line = 50%.

Fiora has revealed a Vital on this Champion. If she hits the Vital, she restores Health and gains Move Speed.

Fiora lunges in a direction and stabs a nearby enemy, dealing physical damage and applying on-hit effects.
Cooldown: 13/11.25/9.5/7.75/6s · Cost: 20
Fiora parries all incoming damage and disables for a short time, then stabs in a direction. This stab slows the first enemy champion hit, or stuns them if Fiora blocked an immobilizing effect with this ability.
Cooldown: 24/22/20/18/16s · Cost: 50
Fiora has increased attack speed for the next two attacks. The first attack slows the target, and the second attack will critically strike.
Cooldown: 11/10/9/8/7s · Cost: 40
Fiora reveals all four Vitals on an enemy champion and gains Move Speed while near them. If Fiora hits all four Vitals or if the target dies after she has hit at least one, Fiora and her allies in the area are healed over the next few seconds.
Cooldown: 110/90/70s · Cost: 100