AArena · Patch 16.19FizzArena build
the Tidal Trickster
- Average place
- 3.46
- Top 4 rate
- 51.3%
- 1st place rate
- 16.3%
- Pick / ban rate
- 10.7%
- Arena rank
- #50
From 1 to 8, lower is better. Average is 4.5.
Counts as a win in Arena
1 in 8 teams wins (12.5%)
Ban 7.2%
Tier A · 63,278 games
Best augments for Fizz
Sorted by average placeSilver augments
Gold augments
Prismatic augments
Item builds
Average place in bracketsCore items
Prismatic items
Runecarver
Night Harvester
Detonation Orb
Pyromancer's CloakBoots
Popular items
Pick rate · average place
Runecarver17.8% · 3.19
Night Harvester15.0% · 3.21
Detonation Orb13.1% · 3.30
Liandry's Anguish2.1% · 3.14
Pyromancer's Cloak8.8% · 3.15
Shardblade2.0% · 2.96
Innervating Locket7.7% · 3.19Skill order
E
W
Q
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R123456789101112131415Best duo partners for Fizz
Lowest average place together
Galio3.1657.7% top 4 · 962 games
Swain3.1758.9% top 4 · 1,061 games
Singed3.1958.3% top 4 · 1,006 games
Sion3.2356.6% top 4 · 975 games
Volibear3.2954.5% top 4 · 972 games
Xin Zhao3.3154.9% top 4 · 1,033 games
Graves3.3255.6% top 4 · 1,020 games
Vladimir3.3255.4% top 4 · 1,093 games
Garen3.3453.4% top 4 · 918 games
Sett3.3453.3% top 4 · 1,333 games
Maokai3.3554.6% top 4 · 938 games
Tristana3.3554.2% top 4 · 1,083 gamesFizz abilities

PassiveNimble Fighter
Fizz can move through units and takes a flat amount of reduced damage from all sources

QUrchin Strike
Fizz dashes through his target, dealing magic damage and applying on hit effects.
Cooldown: 8/7.5/7/6.5/6s · Cost: 50
WSeastone Trident
Fizz's attacks bleed his enemies, dealing magic damage over several seconds. Fizz can empower his next attack to deal bonus damage and empower his further attacks for a short time.
Cooldown: 7/6/5/4/3s · Cost: 30/40/50/60/70
EPlayful / Trickster
Fizz hops into the air, landing gracefully upon his spear and becoming untargetable. From this position, Fizz can either slam the ground or choose to jump again before smashing back down.
Cooldown: 16/14/12/10/8s · Cost: 75/80/85/90/95
RChum the Waters
Fizz tosses a fish in a direction that attaches to any champion that touches it, slowing the target. After a short delay, a shark erupts from the ground, knocking up the target and knocking any nearby enemies aside. All enemies hit are dealt magic damage and slowed.
Cooldown: 120/100/80s · Cost: 100









