GangplankB

ARAM: Mayhem · Patch 16.20GangplankARAM: Mayhem build

the Saltwater Scourge

ARAM: Mayhem rank
#28 / 173

Tier B

Top augment
Vulnerability

Upgrade Infinity Edge · Back To Basics

Patch 16.20 · ARAM: Mayhem · all regions · ARAM: Mayhem tier list

Gangplank best augments

All augments →
1

Vulnerability

Gold

Your Item and damage over time effects can Critically Strike. Gain 25% Crit chance.

2

Upgrade Infinity Edge

Gold

Gain 500 Gold. Having Infinity Edge allows your Critical Strike Chance to grant random Critical Strike Damage each Attack.

3

Back To Basics

Prismatic

Gain increased Ability Damage, Healing, Shielding, and Ability Haste, but you cannot use your Ultimate Ability.

4

Critical Missile

Gold

When you Critically Strike, fire missiles dealing magic damage. Gain 25% Crit chance.

5

Soul Siphon

Gold

Heal for 12% of damage done by Critical Strikes. Gain 25% Crit chance.

6

Jeweled Gauntlet

Prismatic

Your Abilities can Critically Strike. Gain 25% (+4.5% per 100 AP) Crit Chance.

7

Recursion

Gold

Gain 60 Ability Haste.

8

Blunt Force

Silver

Gain 20% Attack Damage.

9

Upgrade Collector

Silver

Executing enemies with The Collector's Passive increases its execute threshold and grants bonus Gold. Gain 250 Gold.

10

Transmute: Prismatic

Gold

Gain a random Prismatic Augment.

Augment order comes from OP.GG. Runes, items and skill order below come from regular ARAM games on the same map.

Recommended Gangplank build

Most played and most reliable choices

Runes

Dark HarvestCheap ShotGrisly MementosUltimate HunterPresence of MindCoup de Grace

Spells

FlashMark

Skill priority

ParrrleyQPowder KegERemove ScurvyW

Start

Long SwordRefillable PotionSheen

Boots

Ionian Boots of Lucidity

Core

Essence ReaverThe CollectorInfinity Edge

Gangplank runes

48.0% WR36.4% pick21,849 games
Domination
ElectrocuteDark HarvestHail of Blades
Cheap ShotTaste of BloodSudden Impact
Sixth SenseGrisly MementosDeep Ward
Treasure HunterRelentless HunterUltimate Hunter
Precision
Absorb LifeTriumphPresence of Mind
Legend: AlacrityLegend: HasteLegend: Bloodline
Coup de GraceCut DownLast Stand
Adaptive ForceAttack SpeedAbility Haste
Adaptive ForceMove SpeedHealth Scaling
HealthTenacity and Slow ResistHealth Scaling
Dark HarvestCheap ShotGrisly MementosUltimate HunterTranscendenceGathering Storm
51.2% WR25.0% pick14,980 games
First StrikeMagical FootwearTime Warp TonicCosmic InsightTreasure HunterTaste of Blood
48.6% WR12.6% pick7,588 games
Dark HarvestCheap ShotGrisly MementosUltimate HunterTranscendenceAxiom Arcanist
54.7% WR1.3% pick794 games

Gangplank skill order

53.4% WR52.5% pick24,085 games
ParrrleyQ123456789101112131415
Remove ScurvyW123456789101112131415
Powder KegE123456789101112131415
Cannon BarrageR123456789101112131415

Gangplank summoner spells

FlashMark
50.6% WR73.0% pick42,854 games
FlashIgnite
50.2% WR7.2% pick4,228 games

Power curve

Steady through the whole game

49.8<25 min
51.825-30
50.930-35
58.835-40
42.040+

Win rate (%) by game length in minutes. Dashed line = 50%.

Gangplank items

First three completed items
53.2%
23.7% · 11,417 games
52.4%
5.9% · 2,830 games
49.9%
5.0% · 2,420 games
55.5%
3.8% · 1,805 games
Start51.5%
46.3% · 26,830 games
Start44.3%
8.1% · 4,687 games
Boots50.1%
73.7% · 34,787 games
Boots47.9%
14.7% · 6,943 games
Boots57.0%
4.2% · 1,999 games

Gangplank situational items

How often each item ends up in the final build
The CollectorThe Collector80.5% · 50.2%
Infinity EdgeInfinity Edge65.4% · 51.3%
Essence ReaverEssence Reaver65.0% · 52.1%
Lord Dominik's RegardsLord Dominik's Regards40.5% · 52.3%
Trinity ForceTrinity Force21.5% · 48.9%
Axiom ArcAxiom Arc18.9% · 52.4%
Immortal ShieldbowImmortal Shieldbow14.9% · 51.7%
Mortal ReminderMortal Reminder10.8% · 47.5%
B. F. SwordB. F. Sword8.5% · 50.6%
MalignanceMalignance6.1% · 49.8%
Serpent's FangSerpent's Fang6.0% · 50.8%
Serrated DirkSerrated Dirk5.6% · 50.4%
HubrisHubris5.4% · 53.6%
Liandry's TormentLiandry's Torment3.3% · 52.1%
Executioner's CallingExecutioner's Calling2.3% · 38.6%
Voltaic CycloswordVoltaic Cyclosword1.6% · 61.2%

Gangplank abilities

Trial by Fire

PassiveTrial by Fire

Every few seconds, Gangplank's melee strike will set his opponent on fire.

Parrrley

QParrrley

Shoots target, plundering Gold for each enemy unit killed.

Cooldown: 4.5s · Cost: 50/45/40/35/30
Remove Scurvy

WRemove Scurvy

Eats citrus to cure crowd control effects and restore Health.

Cooldown: 22/20/18/16/14s · Cost: 60/70/80/90/100
Powder Keg

EPowder Keg

Gangplank uncovers a powder keg at target location. If he attacks it, it explodes, spreading the attack's damage to enemies in the area, slowing them.

Cooldown: 0s
Cannon Barrage

RCannon Barrage

Gangplank signals his ship to bombard an area, slowing and damaging enemies.

Cooldown: 160/140/120s · Cost: 100