Minionmancer
GoldYour summons gain 40% increased size, health, and damage.
Bthe Revered Inventor
Tier B
Combusting Interest · Magic Missile
Your summons gain 40% increased size, health, and damage.
Burn and damage-over-time on champions generate gold.
3Dealing Ability damage fires 3 missiles, each dealing percent max Health true damage based on distance traveled.
Your Abilities apply stacking Burn that deals damage over time. Your Burn effects reduce your basic Ability Cooldowns.
On ability damage, fire 1 plus (0.03 per 1% Crit Chance) missiles that deal 10 - 30 (based on level) (+7% bonus AD) (+7% AP) magic damage each.
Gain
25% Critical Strike Chance.
Gain 60 Ability Haste.
Gain Ability Haste equal to 30% Ability Power.
Permanently gain 1 Ability Power when you damage enemy champions with Abilities. If taken as your second Augment, starts with 40 Ability Power.
Your Abilities can Critically Strike.
Gain
25% (+4.5% per 100 AP) Crit Chance.
Gain 10% (+3.5% per 100 AP) Omnivamp.
Augment order comes from OP.GG. Runes, items and skill order below come from regular ARAM games on the same map.
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Strongest early, falls off later
Win rate (%) by game length in minutes. Dashed line = 50%.
Seraph's Embrace7.2% · 52.2%
Gain Move Speed while near allied towers and turrets deployed by Heimerdinger.

Heimerdinger lays down a rapid-fire cannon turret equipped with a secondary pass-through beam attack (turrets deal half damage to towers).
Cooldown: 1s · Cost: 20
Heimerdinger fires long-range rockets that converge on his cursor.
Cooldown: 11/10/9/8/7s · Cost: 50/60/70/80/90
Heimerdinger lobs a grenade at a location, dealing damage to enemy units, as well as stunning anyone directly hit and slowing surrounding units.
Cooldown: 11s · Cost: 85
Heimerdinger invents an upgrade, causing his next spell to have increased effects.
Cooldown: 100/85/70s · Cost: 100