All For You
GoldYour Heals and Shields are stronger when used on an ally.
Bthe Green Father
Tier B
Minionmancer · First-Aid Kit
Your Heals and Shields are stronger when used on an ally.
Your summons gain 40% increased size, health, and damage.
Gain 20% Heal and Shield Power.
Shields granted from are stronger and scaling with target's missing Health.
Every 10 seconds, automatically cast the Aria of Perseverence and Song of Celerity in an alternating melody. Aria of Perseverence heals nearby allies and grants a temporary shielding aura. Song of Celerity grants a temporary aura that provides bonus Movement Speed.
When moving towards allies with low Health, gain Movement Speed. Your Healing and Shielding are greater based on how low your target's Health is.
Your healing and Shields can Critically Strike for 40% bonus amount. Gain
25% Crit Chance.
Buffing, Healing, or Shielding your ally deals damage and Slows enemies surrounding them.
Healing and Shielding allied champions builds up a Spirit Bomb. At max stacks, toss the bomb onto lowest Health ally to heal and shield them and nearby allies.
Gain 60 Ability Haste.
Augment order comes from OP.GG. Runes, items and skill order below come from regular ARAM games on the same map.
Sorcery











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Scales into the late game
Win rate (%) by game length in minutes. Dashed line = 50%.
Diadem of Songs46.5% · 55.1%
Ivern cannot attack or be attacked by non-epic monsters. Ivern can create magical groves on jungle camps which grow over time. When the grove is fully grown, Ivern may free the monsters to receive gold and experience.

Ivern conjures a vine, dealing damage and rooting enemy targets hit. Ivern's allies can dash to the rooted target.
Cooldown: 14/13/12/11/10s · Cost: 60
In brush, Ivern and his nearby allies attacks deal bonus magic damage. Ivern can activate this ability to create a patch of brush.
Cooldown: 0.5s · Cost: 30
Ivern places a shield on an ally which explodes after a short duration slowing and damaging enemies. The shield refreshes if it hits no enemies.
Cooldown: 11/10/9/8/7s · Cost: 70
Ivern summons his Sentinel friend Daisy to fight with him. Re-cast command Daisy to attack or move.
Cooldown: 140/130/120s · Cost: 100