It's Killing Time
GoldAfter casting your Ultimate, mark all enemies and store up damage you deal to them. When it ends, detonate the damage.
Bthe Deathsinger
Tier B
Recursion · Combusting Interest
After casting your Ultimate, mark all enemies and store up damage you deal to them. When it ends, detonate the damage.
Gain 60 Ability Haste.
Burn and damage-over-time on champions generate gold.
Gain Ability Haste equal to 30% Ability Power.
Refresh your Ultimate after casting it (75 seconds Cooldown or reset on death).
6Dealing Ability damage fires 3 missiles, each dealing percent max Health true damage based on distance traveled.
Your Ability Haste only applies to your Ultimate, but is 50% more effective. Gain 100 Ability Haste.
Permanently gain 1 Ability Power when you damage enemy champions with Abilities. If taken as your second Augment, starts with 40 Ability Power.
Gain percent cooldown reduction and convert all of your Attack Speed into Ability Haste.
Gain a random
Prismatic Augment.
Augment order comes from OP.GG. Runes, items and skill order below come from regular ARAM games on the same map.
Domination











Sorcery


























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Steady through the whole game
Win rate (%) by game length in minutes. Dashed line = 50%.
Seraph's Embrace9.7% · 47.2%
Upon dying, Karthus enters a spirit form that allows him to continue casting spells.

Karthus unleashes a delayed blast at a location, dealing damage to nearby enemies. Deals increased damage to isolated enemies.
Cooldown: 0s · Cost: 20/25/30/35/40
Karthus creates a passable screen of leeching energy. Any enemy units that walk through the screen have their Move Speed and Magic Resist reduced for a period.
Cooldown: 15s · Cost: 70
Karthus passively steals energy from his victims, gaining Mana on each kill. Alternatively, Karthus can surround himself in the souls of his prey, dealing damage to nearby enemies, but quickly draining his own Mana.
Cooldown: 0.5s · Cost: 30/42/54/66/78
After channeling for 3 seconds, Karthus deals damage to all enemy champions.
Cooldown: 200/180/160s · Cost: 100