DArena · Patch 16.19Kha'ZixArena build
the Voidreaver
- Average place
- 3.68
- Top 4 rate
- 45.4%
- 1st place rate
- 14.2%
- Pick / ban rate
- 9.4%
- Arena rank
- #168
From 1 to 8, lower is better. Average is 4.5.
Counts as a win in Arena
1 in 8 teams wins (12.5%)
Ban 1.4%
Tier D · 55,804 games
Best augments for Kha'Zix
Sorted by average placeSilver augments
Gold augments
Prismatic augments
Item builds
Average place in bracketsCore items
Prismatic items
Duskblade of Draktharr
Regicide
Divine Sunderer
Sword of the DivineBoots
Popular items
Pick rate · average place
Duskblade of Draktharr32.2% · 3.32
Hellfire Hatchet6.9% · 3.30
Regicide20.9% · 3.50
Prowler's Claw4.6% · 3.56
Shardblade2.1% · 3.21
Divine Sunderer9.1% · 3.50
Opportunity1.8% · 3.52Skill order
Q
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R123456789101112131415Best duo partners for Kha'Zix
Lowest average place together
Swain3.3953.1% top 4 · 1,013 games
Singed3.4052.1% top 4 · 795 games
Galio3.4151.9% top 4 · 846 games
Shyvana3.4650.1% top 4 · 792 games
Tristana3.4951.2% top 4 · 929 games
Zyra3.5051.6% top 4 · 801 games
Cho'Gath3.5147.7% top 4 · 930 games
Karthus3.5349.5% top 4 · 853 games
Vayne3.5348.7% top 4 · 861 games
Jinx3.5450.3% top 4 · 813 games
Volibear3.5449.9% top 4 · 844 games
Xin Zhao3.5548.5% top 4 · 883 gamesKha'Zix abilities

PassiveUnseen Threat
Nearby enemies that are Isolated from their allies are marked. Kha'Zix's abilities have interactions with Isolated targets. When Kha'Zix is not visible to the enemy team, he gains Unseen Threat, causing his next basic attack against an enemy champion to deal bonus magic damage and slow them for a few seconds.

QTaste Their Fear
Deals physical damage to the target. Damage increased on Isolated targets. If he chooses to Evolve Reaper Claws, this refunds a percent of it's cooldown against Isolated targets. Kha'Zix also gains increased range on his basic attacks and Taste Their Fear.
Cooldown: 4s · Cost: 20
WVoid Spike
Kha'Zix fires exploding spikes that deal physical damage to enemies hit. Kha'Zix is healed if he is also within the explosion radius. If he chooses to Evolve Spike Racks, Void Spike now fires three spikes in a cone, slow enemies hit, and reveals enemy champions hit for 2 seconds. Isolated targets are slowed for extra.
Cooldown: 9s · Cost: 55/60/65/70/75
ELeap
Kha'Zix leaps to an area, dealing physical damage upon landing. If he chooses to Evolve Wings, Leap's range increases by 200 and the cooldown resets on champion kill or assist.
Cooldown: 20/18/16/14/12s · Cost: 50
RVoid Assault
Each rank allows Kha'Zix to evolve one of his abilities, giving it a unique additional effect. When activated, Kha'Zix becomes Invisible, triggering Unseen Threat and increasing Move Speed. If he chooses to Evolve Adaptive Cloaking, Void Assault gains increased Invisibility duration, and an additional use.
Cooldown: 100/85/70s · Cost: 100










