Kha'ZixB

ARAM: Mayhem · Patch 16.20Kha'ZixARAM: Mayhem build

the Voidreaver

ARAM: Mayhem rank
#130 / 173

Tier B

Top augment
Nightstalking

Thread the Needle · Tooth Fairy

Patch 16.20 · ARAM: Mayhem · all regions · ARAM: Mayhem tier list

Kha'Zix best augments

All augments →
1

Nightstalking

Gold

Takedowns against enemy champions within 3 seconds of damaging them grants you Movement Speed and renders you invisible.

2

Thread the Needle

Gold

Gain 18% Armor Penetration and Magic Penetration.

3

Tooth Fairy

Gold

Bursting enemies drops Teeth. Picking up Teeth grants you permanent Lethality and Magic Penetration.

4

Recursion

Gold

Gain 60 Ability Haste.

5

Blunt Force

Silver

Gain 20% Attack Damage.

6

Jeweled Gauntlet

Prismatic

Your Abilities can Critically Strike. Gain 25% (+4.5% per 100 AP) Crit Chance.

7

Transmute: Prismatic

Gold

Gain a random Prismatic Augment.

8

Clown College

Prismatic

Gain Deceive Summoner Spell. Gain Backstab Passive. When you die, deal a large amount of true damage and Fear nearby enemies.

9

Upgrade Collector

Silver

Executing enemies with The Collector's Passive increases its execute threshold and grants bonus Gold. Gain 250 Gold.

10

Shrink Engine

Gold

Takedowns makes you smaller and grant Ability Haste and Movement Speed. Lose 65% stacks on death.

Augment order comes from OP.GG. Runes, items and skill order below come from regular ARAM games on the same map.

Recommended Kha'Zix build

Most played and most reliable choices

Runes

Dark HarvestSudden ImpactGrisly MementosTreasure HunterPresence of MindCoup de Grace

Spells

FlashMark

Skill priority

Void SpikeWTaste Their FearQLeapE

Start

Tear of the GoddessSerrated Dirk

Boots

Ionian Boots of Lucidity

Core

Serrated DirkHubrisThe CollectorVoltaic Cyclosword

Kha'Zix runes

41.9% WR40.7% pick14,314 games
Domination
ElectrocuteDark HarvestHail of Blades
Cheap ShotTaste of BloodSudden Impact
Sixth SenseGrisly MementosDeep Ward
Treasure HunterRelentless HunterUltimate Hunter
Precision
Absorb LifeTriumphPresence of Mind
Legend: AlacrityLegend: HasteLegend: Bloodline
Coup de GraceCut DownLast Stand
Adaptive ForceAttack SpeedAbility Haste
Adaptive ForceMove SpeedHealth Scaling
HealthTenacity and Slow ResistHealth Scaling
Dark HarvestSudden ImpactGrisly MementosTreasure HunterTranscendenceManaflow Band
42.2% WR16.3% pick5,746 games
ElectrocuteSudden ImpactGrisly MementosUltimate HunterCoup de GraceTriumph
42.2% WR15.9% pick5,605 games
Dark HarvestSudden ImpactGrisly MementosTreasure HunterCoup de GraceTriumph
45.5% WR3.8% pick1,349 games

Kha'Zix skill order

48.8% WR12.7% pick3,249 games
Taste Their FearQ123456789101112131415
Void SpikeW123456789101112131415
LeapE123456789101112131415
Void AssaultR123456789101112131415

Kha'Zix summoner spells

FlashMark
43.1% WR81.9% pick28,178 games
FlashIgnite
42.4% WR6.7% pick2,304 games

Power curve

Scales into the late game

41.9<25 min
49.525-30
51.530-35
41.135-40
56.740+

Win rate (%) by game length in minutes. Dashed line = 50%.

Kha'Zix items

First three completed items
42.0%
6.6% · 1,934 games
40.4%
5.1% · 1,487 games
42.7%
3.2% · 937 games
43.4%
3.1% · 905 games
Start42.8%
38.3% · 13,028 games
Start41.8%
14.3% · 4,857 games
Boots41.6%
65.2% · 18,684 games
Boots43.9%
23.6% · 6,763 games
Boots53.3%
5.1% · 1,474 games

Kha'Zix situational items

How often each item ends up in the final build
The CollectorThe Collector69.9% · 41.5%
HubrisHubris68.9% · 43.5%
Voltaic CycloswordVoltaic Cyclosword50.0% · 46.2%
Serylda's GrudgeSerylda's Grudge42.7% · 45.2%
MuramanaMuramana36.4% · 46.1%
Edge of NightEdge of Night30.5% · 47.0%
Serrated DirkSerrated Dirk13.5% · 39.5%
EclipseEclipse12.7% · 46.3%
Tear of the GoddessTear of the Goddess12.3% · 36.6%
Maw of MalmortiusMaw of Malmortius8.8% · 48.6%
Serpent's FangSerpent's Fang8.8% · 43.4%
Youmuu's GhostbladeYoumuu's Ghostblade8.5% · 48.4%
Profane HydraProfane Hydra4.8% · 45.7%
Death's DanceDeath's Dance2.6% · 52.9%
Lord Dominik's RegardsLord Dominik's Regards2.5% · 46.1%
Axiom ArcAxiom Arc2.3% · 46.3%

Kha'Zix abilities

Unseen Threat

PassiveUnseen Threat

Nearby enemies that are Isolated from their allies are marked. Kha'Zix's abilities have interactions with Isolated targets. When Kha'Zix is not visible to the enemy team, he gains Unseen Threat, causing his next basic attack against an enemy champion to deal bonus magic damage and slow them for a few seconds.

Taste Their Fear

QTaste Their Fear

Deals physical damage to the target. Damage increased on Isolated targets. If he chooses to Evolve Reaper Claws, this refunds a percent of it's cooldown against Isolated targets. Kha'Zix also gains increased range on his basic attacks and Taste Their Fear.

Cooldown: 4s · Cost: 20
Void Spike

WVoid Spike

Kha'Zix fires exploding spikes that deal physical damage to enemies hit. Kha'Zix is healed if he is also within the explosion radius. If he chooses to Evolve Spike Racks, Void Spike now fires three spikes in a cone, slow enemies hit, and reveals enemy champions hit for 2 seconds. Isolated targets are slowed for extra.

Cooldown: 9s · Cost: 55/60/65/70/75
Leap

ELeap

Kha'Zix leaps to an area, dealing physical damage upon landing. If he chooses to Evolve Wings, Leap's range increases and the cooldown resets on champion kill or assist.

Cooldown: 20/18/16/14/12s · Cost: 50
Void Assault

RVoid Assault

Each rank allows Kha'Zix to evolve one of his abilities, giving it a unique additional effect. When activated, Kha'Zix becomes Invisible, triggering Unseen Threat and increasing Move Speed. If he chooses to Evolve Adaptive Cloaking, Void Assault gains increased Invisibility duration, and an additional use.

Cooldown: 100/85/70s · Cost: 100