Nightstalking
GoldTakedowns against enemy champions within 3 seconds of damaging them grants you Movement Speed and renders you invisible.
Bthe Voidreaver
Tier B
Thread the Needle · Tooth Fairy
Takedowns against enemy champions within 3 seconds of damaging them grants you Movement Speed and renders you invisible.
Gain 18%
Armor Penetration and
Magic Penetration.
Bursting enemies drops Teeth. Picking up Teeth grants you permanent Lethality and Magic Penetration.
Gain 60 Ability Haste.
Gain
20% Attack Damage.
Your Abilities can Critically Strike.
Gain
25% (+4.5% per 100 AP) Crit Chance.
Gain a random
Prismatic Augment.
Gain Deceive Summoner Spell. Gain Backstab Passive. When you die, deal a large amount of true damage and Fear nearby enemies.
Executing enemies with The Collector's Passive increases its execute threshold and grants bonus Gold. Gain 250 Gold.
Takedowns makes you smaller and grant Ability Haste and Movement Speed. Lose 65% stacks on death.
Augment order comes from OP.GG. Runes, items and skill order below come from regular ARAM games on the same map.
Domination











Precision


























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Scales into the late game
Win rate (%) by game length in minutes. Dashed line = 50%.
Muramana36.4% · 46.1%
Nearby enemies that are Isolated from their allies are marked. Kha'Zix's abilities have interactions with Isolated targets. When Kha'Zix is not visible to the enemy team, he gains Unseen Threat, causing his next basic attack against an enemy champion to deal bonus magic damage and slow them for a few seconds.

Deals physical damage to the target. Damage increased on Isolated targets. If he chooses to Evolve Reaper Claws, this refunds a percent of it's cooldown against Isolated targets. Kha'Zix also gains increased range on his basic attacks and Taste Their Fear.
Cooldown: 4s · Cost: 20
Kha'Zix fires exploding spikes that deal physical damage to enemies hit. Kha'Zix is healed if he is also within the explosion radius. If he chooses to Evolve Spike Racks, Void Spike now fires three spikes in a cone, slow enemies hit, and reveals enemy champions hit for 2 seconds. Isolated targets are slowed for extra.
Cooldown: 9s · Cost: 55/60/65/70/75
Kha'Zix leaps to an area, dealing physical damage upon landing. If he chooses to Evolve Wings, Leap's range increases and the cooldown resets on champion kill or assist.
Cooldown: 20/18/16/14/12s · Cost: 50
Each rank allows Kha'Zix to evolve one of his abilities, giving it a unique additional effect. When activated, Kha'Zix becomes Invisible, triggering Unseen Threat and increasing Move Speed. If he chooses to Evolve Adaptive Cloaking, Void Assault gains increased Invisibility duration, and an additional use.
Cooldown: 100/85/70s · Cost: 100