K'SanteC

Build guide · Patch 16.19K'SanteTop build

the Pride of Nazumah

Win rate
47.2%

#61/63 by win rate▲ 0.1 vs 16.18

Pick rate
3.9%

#18/63 most pickedunchanged vs 16.18

Ban rate
2.6%

#32 most bannedunchanged vs 16.18

Overall rank · Top
#51 / 63

Tier C · 80,394 games

Win rate by patch (%)

Patch 16.19 · Ranked Solo/Duo · Emerald+ · all regions · How we calculate

Recommended K'Sante build

Most played and most reliable choices

Runes

Grasp of the UndyingShield BashSecond WindOvergrowthLast StandTriumph

Spells

FlashTeleport

Skill priority

Ntofo StrikesQPath MakerWFootworkE

Start

Doran's HelmHealth Potion

Boots

Plated Steelcaps

Core

Iceborn GauntletUnending DespairJak'Sho, The Protean

Runes

46.0% WR20.5% pick16,106 games
Resolve
Grasp of the UndyingAftershockGuardian
DemolishFont of LifeShield Bash
ConditioningSecond WindBone Plating
OvergrowthRevitalizeUnflinching
Precision
Absorb LifeTriumphPresence of Mind
Legend: AlacrityLegend: HasteLegend: Bloodline
Coup de GraceCut DownLast Stand
Adaptive ForceAttack SpeedAbility Haste
Adaptive ForceMove SpeedHealth Scaling
HealthTenacity and Slow ResistHealth Scaling
Grasp of the UndyingShield BashSecond WindOvergrowthBiscuit DeliveryCosmic Insight
46.0% WR15.0% pick11,755 games
AftershockShield BashSecond WindOvergrowthBiscuit DeliveryCosmic Insight
46.6% WR8.8% pick6,875 games
Grasp of the UndyingShield BashSecond WindOvergrowthLast StandLegend: Haste
50.1% WR6.4% pick5,016 games

Skill order

48.9% WR34.6% pick18,638 games
Ntofo StrikesQ123456789101112131415
Path MakerW123456789101112131415
FootworkE123456789101112131415
All OutR123456789101112131415

Summoner spells

FlashTeleport
46.6% WR76.8% pick58,642 games
FlashIgnite
49.8% WR16.5% pick12,554 games

Power curve

Steady through the whole game

49.1<25 min
46.025–30
46.330–35
46.935–40
48.240+

Win rate (%) by game length in minutes. Dashed line = 50%.

Item builds

First three completed items
54.6%
3.0% · 1,180 games
Start47.9%
81.2% · 62,578 games
Start44.7%
17.7% · 13,655 games
Boots46.8%
69.3% · 50,858 games
Boots49.2%
29.2% · 21,410 games
Boots53.6%
1.1% · 809 games

Situational items

How often each item ends up in the final build
Iceborn GauntletIceborn Gauntlet80.9% · 47.8%
Jak'Sho, The ProteanJak'Sho, The Protean39.4% · 51.1%
ThornmailThornmail25.8% · 48.7%
Kaenic RookernKaenic Rookern25.3% · 47.8%
Unending DespairUnending Despair23.8% · 50.9%
Bramble VestBramble Vest20.7% · 44.6%
Randuin's OmenRanduin's Omen18.0% · 48.4%
Spirit VisageSpirit Visage12.5% · 54.6%
Frozen HeartFrozen Heart10.3% · 50.8%
Zeke's ConvergenceZeke's Convergence8.7% · 52.8%
Force of NatureForce of Nature4.1% · 52.0%
Protoplasm HarnessProtoplasm Harness2.2% · 57.6%
Knight's VowKnight's Vow2.0% · 53.3%
Hollow RadianceHollow Radiance1.9% · 45.6%
Dead Man's PlateDead Man's Plate0.6% · 55.3%
HeartsteelHeartsteel0.4% · 43.1%

K'Sante counters

All matchups →

K'Sante abilities

Dauntless Instinct

PassiveDauntless Instinct

K'Sante's Abilities mark targets to take more damage on his next Attack. When All Out, K'Sante deals more damage with all Attacks and Abilities.

Ntofo Strikes

QNtofo Strikes

K'Sante strikes, damaging and slowing enemies in a short line. On hit, grants a stack of Ntofo Strikes. At 2 stacks, K'Sante fires a shockwave that pulls enemies in. When All Out, cooldown is reduced.

Cooldown: 3.5s · Cost: 20
Path Maker

WPath Maker

K'Sante charges up, taking reduced damage, then dashes, knocking back and stunning enemies. When All Out, deals increased damage and no longer knocks back or stuns.

Cooldown: 14/13/12/11/10s · Cost: 40/45/50/55/60
Footwork

EFootwork

K'Sante dashes and gains a shield. If targeting an ally, K'Sante dashes to the ally with increased range and both gain a shield. When All Out, cooldown is reduced and speed is increased.

Cooldown: 10/9.5/9/8.5/8s · Cost: 45/50/55/60/65
All Out

RAll Out

K'Sante knocks an enemy back, launching them through any wall in their path. Then, K'Sante goes All Out and dashes after them, gaining increased damage, healing, and transformed abilities at the cost of reduced defenses.

Cooldown: 120/100/80s · Cost: 100