DBuild guide · Patch 16.19LockeJungle build
the Ashen Exorcist
- Win rate
- 45.4%
- Pick rate
- 0.7%
- Ban rate
- 29.2%
- Overall rank · Jungle
- #60 / 60
- Win rate by patch (%)
#60/60 by win rate▼ 0.1 vs 16.18
#57/60 most pickedunchanged vs 16.18
#1 most banned▼ 0.8 vs 16.18
Tier D · 14,243 games
Recommended Locke build
Most played and most reliable choicesRunes
Domination











Inspiration


























Skill order
Q123456789101112131415
W123456789101112131415
E123456789101112131415
R123456789101112131415Summoner spells




Power curve
Steady through the whole game
Win rate (%) by game length in minutes. Dashed line = 50%.
Item builds
First three completed itemsSituational items
How often each item ends up in the final buildLocke counters
All matchups →Hardest matchupsthese champions counter Locke
Easiest matchupsLocke beats these
Locke abilities

PassiveSilver Stake
Locke's attacks deal additional magic damage On-Hit, increased based on enemy missing Health.

QRitual Nails
Locke readies a set of Soul Nails to throw, dealing damage to and marking enemies hit. Locke can consume the marks to deal bonus damage with his attacks.
Cooldown: 10/9/8/7/6s · Cost: 70
WSoul Ignition
Locke ignites his soul, gaining Attack Speed and Move Speed, and dealing damage to himself. At the end of the duration, Locke will heal back a portion of the damage he takes during the effect.
Cooldown: 18/17/16/15/14s · Cost: 50/55/60/65/70
EAshen Pursuit
Locke teleports to a location before dashing to attack his next target, dealing damage to enemies passed through.
Cooldown: 10s · Cost: 30/40/50/60/70
RPurgatory
Locke throws a binding artifact that deals damage and potentially executes enemies hit. Locke gains additional power for sealing away enemy champions.
Cooldown: 120/100/80s · Cost: 100































