First-Aid Kit
SilverGain 20% Heal and Shield Power.
BThe Gentle Flame
Tier B
All For You · Sonata
Gain 20% Heal and Shield Power.
Your Heals and Shields are stronger when used on an ally.
Every 10 seconds, automatically cast the Aria of Perseverence and Song of Celerity in an alternating melody. Aria of Perseverence heals nearby allies and grants a temporary shielding aura. Song of Celerity grants a temporary aura that provides bonus Movement Speed.
When moving towards allies with low Health, gain Movement Speed. Your Healing and Shielding are greater based on how low your target's Health is.
Healing and Shielding allied champions builds up a Spirit Bomb. At max stacks, toss the bomb onto lowest Health ally to heal and shield them and nearby allies.
Gain 60 Ability Haste.
Takedowns makes you smaller and grant Ability Haste and Movement Speed. Lose 65% stacks on death.
Shields granted from are stronger and scaling with target's missing Health.
Buffing, Healing, or Shielding your ally deals damage and Slows enemies surrounding them.
Your healing and Shields can Critically Strike for 40% bonus amount. Gain
25% Crit Chance.
Augment order comes from OP.GG. Runes, items and skill order below come from regular ARAM games on the same map.
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Strongest early, falls off later
Win rate (%) by game length in minutes. Dashed line = 50%.
Diadem of Songs44.6% · 55.6%
Milio's abilities enchant allies on touch, making their next damage deal a burst of extra damage and burn the target.

Kick a ball that knocks back an enemy. The ball launches upward on hit and falls toward the enemy, damaging and slowing enemies in the area upon impact.
Cooldown: 10s · Cost: 50/55/60/65/70
Create an empowering zone that heals allies and increases attack range to those inside. The zone follows the ally nearest to the cast point.
Cooldown: 29/27/25/23/21s · Cost: 90/100/110/120/130
Milio tosses a shield to an ally, temporarily increasing their movement speed. This ability has 2 charges.
Cooldown: 0.5s · Cost: 50/60/70/80/90
Milio unleashes a wave of soothing flames that heal and remove crowd control effects from allies in range.
Cooldown: 160/145/130s · Cost: 100