First-Aid Kit
SilverGain 20% Heal and Shield Power.
Bthe Tidecaller
Tier B
All For You · Sonata
Gain 20% Heal and Shield Power.
Your Heals and Shields are stronger when used on an ally.
Every 10 seconds, automatically cast the Aria of Perseverence and Song of Celerity in an alternating melody. Aria of Perseverence heals nearby allies and grants a temporary shielding aura. Song of Celerity grants a temporary aura that provides bonus Movement Speed.
When moving towards allies with low Health, gain Movement Speed. Your Healing and Shielding are greater based on how low your target's Health is.
Buffing, Healing, or Shielding your ally deals damage and Slows enemies surrounding them.
Your healing and Shields can Critically Strike for 40% bonus amount. Gain
25% Crit Chance.
Gain 60 Ability Haste.
Takedowns makes you smaller and grant Ability Haste and Movement Speed. Lose 65% stacks on death.
After healing or shielding your ally with , your next basic attack gains attack range, attack speed and deals bonus max Health magic damage.
Healing and Shielding allied champions builds up a Spirit Bomb. At max stacks, toss the bomb onto lowest Health ally to heal and shield them and nearby allies.
Augment order comes from OP.GG. Runes, items and skill order below come from regular ARAM games on the same map.
Sorcery











Resolve


























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Scales into the late game
Win rate (%) by game length in minutes. Dashed line = 50%.
Diadem of Songs47.3% · 53.3%
Seraph's Embrace10.1% · 50.3%
When Nami's Abilities hit allied champions they gain Move Speed for a short duration.

Sends a bubble to a target area, dealing damage and stunning all enemies on impact.
Cooldown: 12/11/10/9/8s · Cost: 60
Unleashes a stream of water that bounces back and forth between allied and enemy champions, healing allies and damaging enemies.
Cooldown: 10s · Cost: 70/75/80/85/90
Empowers an allied champion for a short duration. The ally's basic attacks and spells deal bonus magic damage and slow the target.
Cooldown: 11s · Cost: 55/60/65/70/75
Summons a massive Tidal Wave that knocks up, slows, and damages enemies. Allies hit gain double the effect of Surging Tides.
Cooldown: 120/110/100s · Cost: 100