Lil' Extra Help
GoldGain 150 (melee) / 100 (ranged) Attack Range and 75% (melee) / 40% (ranged) Attack Speed during your duration.
Bthe Berserker
Tier B
Goredrink · Soul Siphon
Gain 150 (melee) / 100 (ranged) Attack Range and 75% (melee) / 40% (ranged) Attack Speed during your duration.
Gain 15% Omnivamp.
Heal for 12% of damage done by Critical Strikes.
Gain
25% Crit chance.
After casting your Ultimate, gain a max Health Shield, Omnivamp and Movement Speed for 10 seconds.
Increase Movement Speed and Attack Speed for 4 seconds on takedown.
Gain 150 (melee) / 100 (ranged) Attack Range.
Gain
250.
Death's Dance's Ignore Pain is increased to 40% (melee) / 15% (ranged) of damage received, and heals for more instantly when scoring a takedown.
Whenever you cast , Fear enemies around you.
While in combat, Autocast a circular axe that deals physical damage. Enemies on the outer edge take additional damage and heal you.
Gain a massive decaying Shield, decaying Movement Speed, and a decaying shrink effect upon reaching 35% Health.
Augment order comes from OP.GG. Runes, items and skill order below come from regular ARAM games on the same map.
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Strongest early, falls off later
Win rate (%) by game length in minutes. Dashed line = 50%.

Olaf gains Attack Speed and Life Steal based on his missing Health.

Olaf throws an axe into the ground at a target location, dealing damage to enemies it passes through and reducing their Armor and Move Speed. If Olaf picks up the axe, the ability's cooldown is reset.
Cooldown: 9s · Cost: 50/55/60/65/70
Olaf's Attack Speed is increased and he gains a Shield.
Cooldown: 16/15/14/13/12s · Cost: 50
Olaf attacks with such force that it deals true damage to his target and himself, refunding the Health cost if he destroys the target.
Cooldown: 11/10/9/8/7s
Olaf passively gains increased armor and magic resist. He can activate this ability to become immune to disables for as long as he keeps attacking.
Cooldown: 100/90/80s · Cost: 100