Outlaw's Grit
GoldAfter using a Dash, Blink, or Teleport Ability you gain 12 Armor and Magic Resist up to 5 stacks.
Bthe Exile
Tier B
Recursion · Dashing
After using a Dash, Blink, or Teleport Ability you gain 12 Armor and Magic Resist up to 5 stacks.
Gain 60 Ability Haste.
Your dash, leap, blink, or teleport Abilities gain 175 Ability Haste.
Immobilizing or Grounding enemy champions with deals extra damage and heals you.
After using a Dash, Blink, or Teleport Ability or exiting Stealth, gain Movement Speed.
Gain
250.
Death's Dance's Ignore Pain is increased to 40% (melee) / 15% (ranged) of damage received, and heals for more instantly when scoring a takedown.
Gain a random
Prismatic Augment.
Gain a Shield after a Dash or Blink.
Your spell hits trigger Cleave against enemies. Increase Ravenous Hydra's Life Steal to 20% Gain 500 Gold.
Your Abilities apply
On-Hit effects. 1 second Cooldown per target.
Augment order comes from OP.GG. Runes, items and skill order below come from regular ARAM games on the same map.
Precision












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Strongest early, falls off later
Win rate (%) by game length in minutes. Dashed line = 50%.

Riven's abilities charge her blade, and her basic attacks expend charges to deal an additional damage.

Riven lashes out in a series of strikes. This ability can be reactivated three times in a short time frame with the third hit knocking back nearby enemies.
Cooldown: 13s
Riven emits a Ki Burst, damaging and stunning nearby enemies.
Cooldown: 11/10/9/8/7s
Riven steps forward a short distance and blocks incoming damage.
Cooldown: 10/9/8/7/6s
Riven empowers her keepsake weapon with energy, and gains Attack Damage and Range. During this time, she also gains the ability to use Wind Slash, a powerful ranged attack, once.
Cooldown: 120/90/60s