Tank Engine
GoldOn takedown, gain a stack that increases your size and max Health. Lose stacks on death.
BFury of the North
Tier B
Heavy Hitter · Celestial Body
On takedown, gain a stack that increases your size and max Health. Lose stacks on death.
Your Attacks deal additional physical damage equal to 3.5% of your max Health.
Gain 1500 Health, but you deal 10% less damage.
QUEST: Possess Heartsteel with 300+ stacks. REWARD: Multiply your Heartsteel stacks by 3.
Your Attacks and Abilities execute low Health enemy champions, Knocking Back and causing an explosion while healing you.
Immobilizing or Grounding enemy champions with deals extra damage and heals you.
Become large, gaining 35% Health and 15% Adaptive Force.
When dropping below 50% Health, heal for 30% max Health over 3 seconds. Resets on death or every 45 seconds.
Gain a massive decaying Shield, decaying Movement Speed, and a decaying shrink effect upon reaching 35% Health.
Gain Growth Spurt as a Summoner Spell. Growth Spurt suddenly increases your size, Knocking Up nearby enemies and granting max Health.
Augment order comes from OP.GG. Runes, items and skill order below come from regular ARAM games on the same map.
Resolve











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Strongest early, falls off later
Win rate (%) by game length in minutes. Dashed line = 50%.
Fimbulwinter35.9% · 52.1%
After being out of combat, Sejuani gains Frost Armor which grants Armor and Magic Resist and immunity to slows. Frost Armor persists for a short time after Sejuani takes damage. Sejuani can damage a stunned enemy to shatter it, dealing massive magic damage.

Sejuani charges forward, knocking enemies into the air. The charge stops after hitting an enemy champion.
Cooldown: 18/16.5/15/13.5/12s · Cost: 60/65/70/75/80
Sejuani swings her mace twice, dealing damage, slowing enemies and applying Frost stacks.
Cooldown: 9/8/7/6/5s · Cost: 60
Sejuani freezes and stuns an enemy champion that has maximum Frost stacks.
Cooldown: 1.5s · Cost: 20
Sejuani throws her bola that freezes and stuns the first champion hit and creates an ice storm that slows other enemies.
Cooldown: 120/105/90s · Cost: 100