BARAM · Patch 16.19SennaARAM build
the Redeemer
- Win rate
- 48.8%
- Pick rate
- 10.5%
- KDA
- 4.63
- ARAM rank
- #143 / 173
- Win rate by patch (%)
#112/173 by win rate▲ 0.1 vs 16.18
#20/173 most picked▲ 0.1 vs 16.18
(kills + assists) / deaths
Tier B · 95,211 games
Recommended Senna build
Most played and most reliable choicesRunes
Precision












Inspiration


























Skill order
Q123456789101112131415
W123456789101112131415
E123456789101112131415
R123456789101112131415Summoner spells




Power curve
Scales into the late game
Win rate (%) by game length in minutes. Dashed line = 50%.
Item builds
First three completed itemsSituational items
How often each item ends up in the final build
Muramana15.5% · 48.6%Senna abilities

PassiveAbsolution
When units die near Senna, their souls are periodically trapped by the Black Mist. Senna can attack these souls to free them, absorbing the Mist that held them in death. Mist fuels her Relic Cannon's power with increased Attack Damage, Attack Range, and Critical Strike Chance. Attacks from Senna's Relic Cannon take longer to fire, deal bonus damage, and briefly grant her a portion of her target's Move Speed.

QPiercing Darkness
From the twin barrels of her Relic Cannon, Senna fires a unified beam of light and shadow through a target, healing allies and damaging enemies.
Cooldown: 15s · Cost: 70/80/90/100/110
WLast Embrace
Senna sends forth a wave of Black Mist. If it hits an enemy it latches onto them hungrily, rooting them and everything nearby after a brief delay.
Cooldown: 11s · Cost: 50/55/60/65/70
ECurse of the Black Mist
Senna draws the Mist she has stored in her weapon into a storm around her, embracing darkness and becoming a wraith within. Allies who enter the area are camouflaged and also appear as wraiths as the Mist shrouds them. Wraiths gain increased Move Speed, are unselectable, and hide their identities.
Cooldown: 26/24.5/23/21.5/20s · Cost: 70
RDawning Shadow
Senna calls upon the relic stones of fallen Sentinels, splitting her relic cannon into a holy array of shadow and light. She then fires a global beam that shields allies from harm, while damaging enemies caught in the center.
Cooldown: 140/120/100s · Cost: 100


















