Critical Missile
GoldWhen you Critically Strike, fire missiles dealing magic damage.
Gain
25% Crit chance.
Bthe Redeemer
Tier B
Scopier Weapons · Upgrade Infinity Edge
When you Critically Strike, fire missiles dealing magic damage.
Gain
25% Crit chance.
Gain 150 (melee) / 100 (ranged) Attack Range.
Gain 500 Gold.
Having Infinity Edge allows your
Critical Strike Chance to grant random
Critical Strike Damage each Attack.
Heal for 12% of damage done by Critical Strikes.
Gain
25% Crit chance.
Attacks fire a bolt that applies
On-Hit effects at reduced strength. Gain 10% total Attack Speed.
After healing or shielding your ally with , your next basic attack gains attack range, attack speed and deals bonus max Health magic damage.
Your Item and damage over time effects can Critically Strike.
Gain
25% Crit chance.
Your basic Attack stacks Attack Speed on Critical Strikes.
Gain
25% Crit chance.
Your Attacks shoot a missile at an additional target, dealing reduced damage and applying
On-Hit effects.
Gain 250 (melee) / 150 (ranged) Attack Range.
Augment order comes from OP.GG. Runes, items and skill order below come from regular ARAM games on the same map.
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Scales into the late game
Win rate (%) by game length in minutes. Dashed line = 50%.
Muramana15.4% · 48.3%
When units die near Senna, their souls are periodically trapped by the Black Mist. Senna can attack these souls to free them, absorbing the Mist that held them in death. Mist fuels her Relic Cannon's power with increased Attack Damage, Attack Range, and Critical Strike Chance. Attacks from Senna's Relic Cannon take longer to fire, deal bonus damage, and briefly grant her a portion of her target's Move Speed.

From the twin barrels of her Relic Cannon, Senna fires a unified beam of light and shadow through a target, healing allies and damaging enemies.
Cooldown: 15s · Cost: 70/80/90/100/110
Senna sends forth a wave of Black Mist. If it hits an enemy it latches onto them hungrily, rooting them and everything nearby after a brief delay.
Cooldown: 11s · Cost: 50/55/60/65/70
Senna draws the Mist she has stored in her weapon into a storm around her, embracing darkness and becoming a wraith within. Allies who enter the area are camouflaged and also appear as wraiths as the Mist shrouds them. Wraiths gain increased Move Speed, are unselectable, and hide their identities.
Cooldown: 26/24.5/23/21.5/20s · Cost: 70
Senna calls upon the relic stones of fallen Sentinels, splitting her relic cannon into a holy array of shadow and light. She then fires a global beam that shields allies from harm, while damaging enemies caught in the center.
Cooldown: 140/120/100s · Cost: 100