SeraphineA

ARAM · Patch 16.19SeraphineARAM build

the Starry-Eyed Songstress

Win rate
51.2%

#52/173 by win rate▲ 0.1 vs 16.18

Pick rate
10.7%

#18/173 most picked▲ 0.6 vs 16.18

KDA
4.61

(kills + assists) / deaths

ARAM rank
#30 / 173

Tier A · 100,878 games

Win rate by patch (%)

Patch 16.19 · ARAM (Howling Abyss) · all regions · ARAM tier list

Recommended Seraphine build

Most played and most reliable choices

Runes

Dark HarvestCheap ShotGrisly MementosUltimate HunterPresence of MindCoup de Grace

Spells

ExhaustFlash

Skill priority

High NoteQBeat DropESurround SoundW

Start

Refillable PotionLost Chapter

Boots

Sorcerer's Shoes

Core

Luden's EchoLiandry's TormentRylai's Crystal Scepter

Runes

50.0% WR38.2% pick37,600 games
Domination
ElectrocuteDark HarvestHail of Blades
Cheap ShotTaste of BloodSudden Impact
Sixth SenseGrisly MementosDeep Ward
Treasure HunterRelentless HunterUltimate Hunter
Precision
Absorb LifeTriumphPresence of Mind
Legend: AlacrityLegend: HasteLegend: Bloodline
Coup de GraceCut DownLast Stand
Adaptive ForceAttack SpeedAbility Haste
Adaptive ForceMove SpeedHealth Scaling
HealthTenacity and Slow ResistHealth Scaling
Arcane CometManaflow BandTranscendenceScorchPresence of MindCoup de Grace
52.0% WR28.3% pick27,874 games
Summon AeryManaflow BandTranscendenceScorchPresence of MindCoup de Grace
50.7% WR11.0% pick10,786 games
Summon AeryAxiom ArcanistAbsolute FocusGathering StormCut DownLegend: Haste
48.5% WR0.8% pick746 games

Skill order

50.5% WR42.3% pick31,590 games
High NoteQ123456789101112131415
Surround SoundW123456789101112131415
Beat DropE123456789101112131415
EncoreR123456789101112131415

Summoner spells

ExhaustFlash
51.0% WR41.6% pick39,795 games
FlashHeal
52.8% WR17.9% pick17,125 games

Power curve

Scales into the late game

52.0<25 min
45.925–30
45.630–35
48.035–40
54.440+

Win rate (%) by game length in minutes. Dashed line = 50%.

Item builds

First three completed items
49.4%
5.3% · 4,134 games
49.3%
4.5% · 3,506 games
Start51.6%
58.0% · 55,596 games
Start50.9%
11.3% · 10,806 games
Boots50.8%
70.8% · 60,711 games
Boots51.3%
26.7% · 22,899 games
Boots48.8%
1.5% · 1,241 games

Situational items

How often each item ends up in the final build
Luden's EchoLuden's Echo59.7% · 50.8%
Liandry's TormentLiandry's Torment49.9% · 49.0%
Rylai's Crystal ScepterRylai's Crystal Scepter44.8% · 49.7%
ShadowflameShadowflame37.9% · 48.3%
MalignanceMalignance36.5% · 49.8%
Rabadon's DeathcapRabadon's Deathcap18.4% · 48.8%
Blackfire TorchBlackfire Torch16.3% · 53.1%
MorellonomiconMorellonomicon13.1% · 46.2%
StormsurgeStormsurge11.5% · 49.4%
Oblivion OrbOblivion Orb8.3% · 48.0%
Moonstone RenewerMoonstone Renewer7.8% · 50.3%
CryptbloomCryptbloom6.7% · 50.0%
Tear of the GoddessTear of the Goddess5.8% · 51.8%
Seraph's EmbraceSeraph's Embrace5.7% · 52.7%
Diadem of SongsDiadem of Songs5.7% · 51.1%
Imperial MandateImperial Mandate3.3% · 52.8%

Seraphine abilities

Stage Presence

PassiveStage Presence

Every third basic spell will cast twice from Seraphine. Additionally, casting spells near allies grants her bonus magic damage and range on her next basic attack.

High Note

QHigh Note

Seraphine deals damage in an area.

Cooldown: 8/7.5/7/6.5/6s · Cost: 60/70/80/90/100
Surround Sound

WSurround Sound

Seraphine Shields and Hastes nearby allies. If she is already Shielded she will Heal nearby allies as well.

Cooldown: 22s · Cost: 70/75/80/85/90
Beat Drop

EBeat Drop

Seraphine deals damage and impairs the movement of enemies in a line.

Cooldown: 11s · Cost: 60
Encore

REncore

Seraphine deals damage and charms enemies hit, refreshing the range with every allied or enemy champion hit.

Cooldown: 160/140/120s · Cost: 100