Tank Engine
GoldOn takedown, gain a stack that increases your size and max Health. Lose stacks on death.
Athe Boss
Tier A
Heavy Hitter · Dropkick
On takedown, gain a stack that increases your size and max Health. Lose stacks on death.
Your Attacks deal additional physical damage equal to 3.5% of your max Health.
Your Attacks and Abilities execute low Health enemy champions, Knocking Back and causing an explosion while healing you.
Gain 1500 Health, but you deal 10% less damage.
QUEST: Possess Heartsteel with 300+ stacks. REWARD: Multiply your Heartsteel stacks by 3.
Become large, gaining 35% Health and 15% Adaptive Force.
Shields granted from are stronger and scaling with target's missing Health.
Gain
20% Attack Damage.
When you use , dash towards your cursor.
When dropping below 50% Health, heal for 30% max Health over 3 seconds. Resets on death or every 45 seconds.
Augment order comes from OP.GG. Runes, items and skill order below come from regular ARAM games on the same map.
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Steady through the whole game
Win rate (%) by game length in minutes. Dashed line = 50%.

Sett's basic attacks alternate between left and right punch. Right punch is slightly stronger and faster. Sett also hates losing, gaining additional health regeneration based off of his missing health.

Sett's next two attacks deal additional damage based off of the target's max health. Sett also gains Move Speed while moving towards enemy champions.
Cooldown: 9/8/7/6/5s
Sett passively stores damage he takes as Grit. On cast, Sett expends all stored Grit to gain a shield and punch an area, dealing true damage in the center and physical damage on the sides.
Cooldown: 18/16.5/15/13.5/12s
Sett pulls in all enemies on opposite sides of him, dealing damage and stunning them. If enemies were only on one side, they are slowed instead of stunned.
Cooldown: 16/14.5/13/11.5/10s
Sett carries an enemy champion through the air and slams them into the ground, dealing damage and slowing all enemies near where they land.
Cooldown: 120/100/80s