1Magic Missile
GoldDealing Ability damage fires 3 missiles, each dealing percent max Health true damage based on distance traveled.
Bthe Stoneweaver
Tier B
Back To Basics · Warlock Juicebox
1Dealing Ability damage fires 3 missiles, each dealing percent max Health true damage based on distance traveled.
Gain increased Ability Damage, Healing, Shielding, and Ability Haste, but you cannot use your Ultimate Ability.
Gain 10% (+3.5% per 100 AP) Omnivamp.
Your Abilities can Critically Strike.
Gain
25% (+4.5% per 100 AP) Crit Chance.
Gain 60 Ability Haste.
Permanently gain 1 Ability Power when you damage enemy champions with Abilities. If taken as your second Augment, starts with 40 Ability Power.
Gain Ability Haste equal to 30% Ability Power.
On ability damage, fire 1 plus (0.03 per 1% Crit Chance) missiles that deal 10 - 30 (based on level) (+7% bonus AD) (+7% AP) magic damage each.
Gain
25% Critical Strike Chance.
Gain a random
Prismatic Augment.
Gain 100% Movement Speed, disabled for 6 seconds after taking damage.
Augment order comes from OP.GG. Runes, items and skill order below come from regular ARAM games on the same map.
Domination











Precision


























Q123456789101112131415
W123456789101112131415
E123456789101112131415
R123456789101112131415



Scales into the late game
Win rate (%) by game length in minutes. Dashed line = 50%.
Seraph's Embrace10.8% · 47.5%
Taliyah gains Move Speed near walls.

Taliyah throws a volley of rocks in a target direction, moving freely as she casts. This creates Worked Ground below her. If Taliyah casts Threaded Volley on Worked Ground, she consumes the ground to throw a stronger boulder that slows enemies.
Cooldown: 7/6/5/4/3s · Cost: 55/60/65/70/75
Taliyah causes an area of ground to erupt and throws enemies within it in a direction of her choosing.
Cooldown: 14/12.5/11/9.5/8s · Cost: 40/30/20/10/0
Taliyah creates a slowing minefield. If enemies dash through it or are knocked through it, the mines explode and stun them.
Cooldown: 14s · Cost: 90
Taliyah creates a very long wall and then surfs it.
Cooldown: 180/150/120s · Cost: 100