ABuild guide · Patch 16.19TalonMid build
the Blade's Shadow
- Win rate
- 50.4%
- Pick rate
- 1.7%
- Ban rate
- 10.3%
- Overall rank · Mid
- #31 / 57
- Win rate by patch (%)
#23/57 by win rateunchanged vs 16.18
#39/57 most picked▲ 0.2 vs 16.18
#16 most banned▼ 0.1 vs 16.18
Tier A · 34,815 games
Recommended Talon build
Most played and most reliable choicesRunes
Domination











Sorcery


























Skill order
Q123456789101112131415
W123456789101112131415
E123456789101112131415
R123456789101112131415Summoner spells




Power curve
Strongest early, falls off later
Win rate (%) by game length in minutes. Dashed line = 50%.
Item builds
First three completed itemsSituational items
How often each item ends up in the final buildTalon counters
All matchups →Hardest matchupsthese champions counter Talon
Easiest matchupsTalon beats these
Talon abilities

PassiveBlade's End
Talon's spells Wound champions and large monsters, stacking up to 3 times. When Talon attacks a champion with 3 stacks of Wound, they bleed for heavy damage over time.

QNoxian Diplomacy
Talon stabs the target unit. If they are within melee range, this attack deals critical damage. If they are outside melee range, Talon will leap at his target before stabbing them. Talon refunds some health and cooldown if this ability kills the target.
Cooldown: 8/7.5/7/6.5/6s · Cost: 40
WRake
Talon sends out a volley of daggers that then return back to him, dealing physical damage every time it passes through an enemy. The returning blades deal bonus damage and slow units hit.
Cooldown: 9/8.5/8/7.5/7s · Cost: 50/55/60/65/70
EAssassin's Path
Talon vaults over any terrain or structure, up to a max distance. This ability has a low cooldown, but puts the used terrain on a long cooldown.
Cooldown: 0s
RShadow Assault
Talon disperses a ring of blades and becomes Invisible while gaining additional Move Speed. When Talon emerges from Invisibility, the blades converge on his location. Each time the blades move, Shadow Assault deals physical damage to enemies hit by at least one blade.
Cooldown: 100/80/60s · Cost: 100

































