SBuild guide · Patch 16.19ViktorMid build
the Herald of the Arcane
- Win rate
- 50.2%
- Pick rate
- 9.3%
- Ban rate
- 14.6%
- Overall rank · Mid
- #2 / 57
- Win rate by patch (%)
#25/57 by win rate▲ 0.1 vs 16.18
#1/57 most picked▼ 0.1 vs 16.18
#9 most banned▼ 0.5 vs 16.18
Tier S · 193,775 games
Recommended Viktor build
Most played and most reliable choicesRunes
Sorcery











Resolve


























Skill order
Q123456789101112131415
W123456789101112131415
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R123456789101112131415Summoner spells




Power curve
Strongest early, falls off later
Win rate (%) by game length in minutes. Dashed line = 50%.
Item builds
First three completed itemsSituational items
How often each item ends up in the final buildViktor counters
All matchups →Hardest matchupsthese champions counter Viktor
Easiest matchupsViktor beats these
Viktor abilities

PassiveGlorious Evolution
Viktor gains Hex Fragments whenever he kills an enemy. With every 100 Hex Fragments he obtains, Viktor permanently augments an active ability. After upgrading all of his basic abilities, he can gather 100 Hex Fragments to augment his ultimate ability.

QSiphon Power
Viktor blasts an enemy unit with magic damage, which grants him a shield and empowers his next basic attack. Augment: Siphon Power's shield is increased by 60% and Viktor gains bonus move speed after casting the Ability.
Cooldown: 9/8/7/6/5s · Cost: 45/50/55/60/65
WGravity Field
Viktor conjures a heavy gravitational field that slows enemies caught within its radius. Enemies who stay in the field for too long become stunned. Augment: Viktor's spells apply a slow to enemies.
Cooldown: 17/16/15/14/13s · Cost: 65
EHextech Ray
Viktor uses his biomechanical arm to fire a Hextech Ray that cuts across the field in a line, dealing damage to all enemies in its path. Augment: An explosion follows in the Hextech Ray's wake, dealing magic damage.
Cooldown: 12/11/10/9/8s · Cost: 60/70/80/90/100
RArcane Storm
Viktor conjures an Arcane Storm on the field, dealing magic damage and interrupting enemy channels. The storm periodically does magic damage to all nearby enemies and can be redirected by Viktor. Augment: The Arcane Storm moves 25% faster, and whenever champions die after taking damage from it, the storm grows and increases in its duration.
Cooldown: 120/100/80s · Cost: 100































