ViB

ARAM: Mayhem · Patch 16.20ViARAM: Mayhem build

the Piltover Enforcer

ARAM: Mayhem rank
#139 / 173

Tier B

Top augment
Chain Reaction

Ravenous Bind · Blunt Force

Patch 16.20 · ARAM: Mayhem · all regions · ARAM: Mayhem tier list

Vi best augments

All augments →
1

Chain Reaction

Gold

If a target Knocked Back by hits another champion, they are Knocked Up and dealt damage. When colliding with terrain, the Knock Up duration is extended and they are dealt bonus damage.

2

Ravenous Bind

Gold

Immobilizing or Grounding enemy champions with deals extra damage and heals you.

3

Blunt Force

Silver

Gain 20% Attack Damage.

4

Siphon

Silver

Damaging enemy champions with heals you.

5

Dropkick

Prismatic

Your Attacks and Abilities execute low Health enemy champions, Knocking Back and causing an explosion while healing you.

6

Transmute: Prismatic

Gold

Gain a random Prismatic Augment.

7

Clown College

Prismatic

Gain Deceive Summoner Spell. Gain Backstab Passive. When you die, deal a large amount of true damage and Fear nearby enemies.

8

Dashing

Prismatic

Your dash, leap, blink, or teleport Abilities gain 175 Ability Haste.

9

Soul Siphon

Gold

Heal for 12% of damage done by Critical Strikes. Gain 25% Crit chance.

10

Upgrade Death's Dance

Silver

Gain 250. Death's Dance's Ignore Pain is increased to 40% (melee) / 15% (ranged) of damage received, and heals for more instantly when scoring a takedown.

Augment order comes from OP.GG. Runes, items and skill order below come from regular ARAM games on the same map.

Recommended Vi build

Most played and most reliable choices

Runes

Hail of BladesSudden ImpactGrisly MementosTreasure HunterCoup de GraceTriumph

Spells

FlashMark

Skill priority

Vault BreakerQRelentless ForceEDenting BlowsW

Start

TunnelerGlowing Mote

Boots

Mercury's Treads

Core

Sundered SkyEclipseDeath's Dance

Vi runes

51.3% WR45.7% pick21,498 games
Domination
ElectrocuteDark HarvestHail of Blades
Cheap ShotTaste of BloodSudden Impact
Sixth SenseGrisly MementosDeep Ward
Treasure HunterRelentless HunterUltimate Hunter
Precision
Absorb LifeTriumphPresence of Mind
Legend: AlacrityLegend: HasteLegend: Bloodline
Coup de GraceCut DownLast Stand
Adaptive ForceAttack SpeedAbility Haste
Adaptive ForceMove SpeedHealth Scaling
HealthTenacity and Slow ResistHealth Scaling
ConquerorTriumphLegend: HasteCoup de GraceUltimate HunterSudden Impact
45.1% WR21.2% pick9,948 games
Grasp of the UndyingShield BashConditioningOvergrowthLegend: HasteTriumph
50.6% WR12.6% pick5,916 games
Hail of BladesSudden ImpactGrisly MementosUltimate HunterCoup de GraceTriumph
48.1% WR1.7% pick795 games

Vi skill order

53.5% WR51.8% pick17,523 games
Vault BreakerQ123456789101112131415
Denting BlowsW123456789101112131415
Relentless ForceE123456789101112131415
Cease and DesistR123456789101112131415

Vi summoner spells

FlashMark
49.5% WR84.1% pick38,640 games
FlashIgnite
48.7% WR4.9% pick2,244 games

Power curve

Scales into the late game

48.9<25 min
51.525-30
49.230-35
43.235-40
61.140+

Win rate (%) by game length in minutes. Dashed line = 50%.

Vi items

First three completed items
53.4%
12.3% · 4,312 games
52.6%
2.7% · 931 games
55.4%
2.5% · 872 games
55.0%
2.2% · 778 games
46.3%
2.0% · 708 games
Start50.4%
27.2% · 12,308 games
Start47.7%
16.3% · 7,370 games
Boots49.2%
70.3% · 27,649 games
Boots50.1%
23.1% · 9,075 games
Boots48.4%
2.3% · 911 games

Vi situational items

How often each item ends up in the final build
Sundered SkySundered Sky55.2% · 50.9%
EclipseEclipse51.0% · 50.0%
Death's DanceDeath's Dance44.6% · 52.2%
The CollectorThe Collector30.6% · 48.0%
Black CleaverBlack Cleaver22.7% · 51.5%
HubrisHubris21.4% · 47.1%
Sterak's GageSterak's Gage14.4% · 52.7%
Maw of MalmortiusMaw of Malmortius11.0% · 53.3%
HeartsteelHeartsteel9.9% · 51.6%
Spirit VisageSpirit Visage7.1% · 51.9%
Infinity EdgeInfinity Edge6.7% · 48.9%
ThornmailThornmail5.7% · 46.6%
Lord Dominik's RegardsLord Dominik's Regards5.0% · 51.0%
Serrated DirkSerrated Dirk4.5% · 44.7%
Trinity ForceTrinity Force3.8% · 49.9%
Voltaic CycloswordVoltaic Cyclosword3.3% · 52.1%

Vi abilities

Blast Shield

PassiveBlast Shield

Vi charges a shield over time. The shield can be activated by hitting an enemy with an ability.

Vault Breaker

QVault Breaker

Vi charges her gauntlets and unleashes a vault shattering punch, carrying her forward. Enemies she hits are knocked back and receive a stack of Denting Blows.

Cooldown: 12/10.5/9/7.5/6s · Cost: 50/60/70/80/90
Denting Blows

WDenting Blows

Vi's punches break her opponent's Armor, dealing bonus damage and granting her Attack Speed.

Cooldown: 0s
Relentless Force

ERelentless Force

Vi's next attack blasts through her target, dealing damage to enemies behind it.

Cooldown: 1s · Cost: 26/32/38/44/50
Cease and Desist

RCease and Desist

Vi runs down an enemy, knocking aside anyone in the way. When she reaches her target she knocks it into the air, jumps after it, and slams it back into the ground.

Cooldown: 140/115/90s · Cost: 100