Siphon
SilverDamaging enemy champions with heals you.
Bthe Uncaged Wrath of Zaun
Tier B
Lil' Extra Help · Endless Decimation
Damaging enemy champions with heals you.
Gain 150 (melee) / 100 (ranged) Attack Range and 75% (melee) / 40% (ranged) Attack Speed during your duration.
While in combat, Autocast a circular axe that deals physical damage. Enemies on the outer edge take additional damage and heal you.
Gain 15% Omnivamp.
On takedown, gain a stack that increases your size and max Health. Lose stacks on death.
Gain a random
Prismatic Augment.
Healing and Health Regen also deals magic damage to the nearest enemy champion.
Your Attacks deal additional physical damage equal to 3.5% of your max Health.
Gain a Tiamat when completing a Hydra Item. QUEST: Gain Ravenous Hydra, Profane Hydra and Titanic Hydra. REWARD: Gain Ultra Hydra.
Gain 150 (melee) / 100 (ranged) Attack Range.
Augment order comes from OP.GG. Runes, items and skill order below come from regular ARAM games on the same map.
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Strongest early, falls off later
Win rate (%) by game length in minutes. Dashed line = 50%.
Fimbulwinter3.7% · 52.5%
Warwick's basic attacks deal bonus magic damage. If Warwick is below 50% health, he heals the same amount. If Warwick is below 25% health, this healing triples.

Warwick lunges forward and bites his target, dealing damage based on their maximum health and healing for damage dealt.
Cooldown: 8/7.5/7/6.5/6s · Cost: 80/85/90/95/100
Warwick senses enemies below 50% health, gaining Move Speed toward and attack speed against them. When they fall below 25% health, he frenzies and these bonuses triple.
Cooldown: 80/70/60/50/40s · Cost: 55
Warwick gains damage reduction for 2.5 seconds. At the end, or if re-activated, he howls, causing nearby enemies to flee for 1 second.
Cooldown: 15/14/13/12/11s · Cost: 40
Warwick leaps in a direction (scaling with his bonus Move Speed), suppressing the first champion he collides with for 1.5 seconds.
Cooldown: 110/90/70s · Cost: 100