AARAM · Patch 16.19XerathARAM build
the Magus Ascendant
- Win rate
- 50.9%
- Pick rate
- 11.1%
- KDA
- 4.69
- ARAM rank
- #37 / 173
- Win rate by patch (%)
#60/173 by win rate▼ 0.7 vs 16.18
#13/173 most picked▲ 1.4 vs 16.18
(kills + assists) / deaths
Tier A · 100,734 games
Recommended Xerath build
Most played and most reliable choicesRunes
50.5% WR30.2% pick29,585 games
Domination











Precision














51.3% WR26.5% pick25,947 games






49.7% WR22.2% pick21,722 games






51.2% WR2.6% pick2,547 games
Skill order
51.6% WR59.3% pick44,552 games
Q123456789101112131415
W123456789101112131415
E123456789101112131415
R123456789101112131415Summoner spells


51.1% WR49.4% pick47,026 games


50.5% WR12.8% pick12,158 games
Power curve
Scales into the late game
51.0
50.2
51.9
48.9
55.7
Win rate (%) by game length in minutes. Dashed line = 50%.
Item builds
First three completed items50.3%
16.6% · 12,390 games
49.7%
8.6% · 6,405 games
49.2%
7.5% · 5,570 games
50.1%
5.4% · 3,996 games
52.7%
4.2% · 3,123 games
Start51.4%
64.1% · 61,325 games
Start52.1%
13.2% · 12,589 games
Boots50.4%
94.7% · 78,725 games
Boots49.7%
3.9% · 3,243 games
Boots46.6%
0.6% · 481 games
Situational items
How often each item ends up in the final build
Seraph's Embrace6.6% · 49.8%Xerath abilities

PassiveMana Surge
Xerath's basic attacks periodically restore Mana. Whenever Xerath kills a unit, this cooldown is reduced.

QArcanopulse
Fires a long-range beam of energy, dealing magic damage to all targets hit.
Cooldown: 9/8/7/6/5s · Cost: 80/90/100/110/120
WEye of Destruction
Calls down a barrage of arcane energy, slowing and dealing magic damage to all enemies in an area. Targets in the middle receive additional damage and a stronger slow.
Cooldown: 14/13/12/11/10s · Cost: 80/90/100/110/120
EShocking Orb
Deals magic damage to an enemy and stuns them.
Cooldown: 13/12.5/12/11.5/11s · Cost: 60/65/70/75/80
RRite of the Arcane
Xerath immobilizes himself and gains numerous long-range barrages.
Cooldown: 130/115/100s · Cost: 100


















