YasuoA

ARAM: Mayhem · Patch 16.20YasuoARAM: Mayhem build

the Unforgiven

ARAM: Mayhem rank
#22 / 173

Tier A

Top augment
Soul Siphon

Upgrade Infinity Edge · Critical Rhythm

Patch 16.20 · ARAM: Mayhem · all regions · ARAM: Mayhem tier list

Yasuo best augments

All augments →
1

Soul Siphon

Gold

Heal for 12% of damage done by Critical Strikes. Gain 25% Crit chance.

2

Upgrade Infinity Edge

Gold

Gain 500 Gold. Having Infinity Edge allows your Critical Strike Chance to grant random Critical Strike Damage each Attack.

3

Critical Rhythm

Gold

Your basic Attack stacks Attack Speed on Critical Strikes. Gain 25% Crit chance.

4

Critical Missile

Gold

When you Critically Strike, fire missiles dealing magic damage. Gain 25% Crit chance.

5

Vulnerability

Gold

Your Item and damage over time effects can Critically Strike. Gain 25% Crit chance.

6

Mystic Punch

Prismatic

On-Hit reduce the cooldown of your abilities by 1.25 seconds .

7

Siphon

Silver

Damaging enemy champions with heals you.

8

It's Critical

Gold

Gain 50% Crit chance.

9

Transmute: Prismatic

Gold

Gain a random Prismatic Augment.

10

Deft

Silver

Gain 60% Attack Speed.

Augment order comes from OP.GG. Runes, items and skill order below come from regular ARAM games on the same map.

Recommended Yasuo build

Most played and most reliable choices

Runes

ConquerorTriumphLegend: AlacrityCoup de GraceTreasure HunterTaste of Blood

Spells

FlashMark

Skill priority

Steel TempestQSweeping BladeEWind WallW

Start

DaggerBerserker's Greaves

Boots

Berserker's Greaves

Core

Blade of The Ruined KingImmortal ShieldbowInfinity Edge

Yasuo runes

53.8% WR35.6% pick28,687 games
Precision
Press the AttackLethal TempoFleet FootworkConqueror
Absorb LifeTriumphPresence of Mind
Legend: AlacrityLegend: HasteLegend: Bloodline
Coup de GraceCut DownLast Stand
Domination
Cheap ShotTaste of BloodSudden Impact
Sixth SenseGrisly MementosDeep Ward
Treasure HunterRelentless HunterUltimate Hunter
Adaptive ForceAttack SpeedAbility Haste
Adaptive ForceMove SpeedHealth Scaling
HealthTenacity and Slow ResistHealth Scaling
ConquerorTriumphLegend: AlacrityLast StandUnflinchingBone Plating
52.9% WR20.7% pick16,660 games
Fleet FootworkTriumphLegend: AlacrityCoup de GraceTreasure HunterTaste of Blood
54.8% WR16.6% pick13,390 games
Lethal TempoTriumphLegend: AlacrityCoup de GraceTreasure HunterTaste of Blood
57.2% WR3.0% pick2,433 games

Yasuo skill order

57.3% WR64.8% pick38,297 games
Steel TempestQ123456789101112131415
Wind WallW123456789101112131415
Sweeping BladeE123456789101112131415
Last BreathR123456789101112131415

Yasuo summoner spells

FlashMark
54.4% WR78.9% pick62,111 games
FlashIgnite
54.0% WR7.4% pick5,860 games

Power curve

Steady through the whole game

54.0<25 min
54.325-30
54.330-35
63.135-40
45.240+

Win rate (%) by game length in minutes. Dashed line = 50%.

Yasuo items

First three completed items
56.1%
2.5% · 1,516 games
Start54.4%
32.2% · 25,110 games
Start51.3%
11.8% · 9,163 games
Boots54.8%
86.0% · 63,371 games
Boots51.9%
10.6% · 7,780 games
Boots54.0%
1.7% · 1,243 games

Yasuo situational items

How often each item ends up in the final build
Blade of The Ruined KingBlade of The Ruined King67.1% · 54.2%
Infinity EdgeInfinity Edge61.0% · 56.5%
Immortal ShieldbowImmortal Shieldbow58.4% · 56.0%
Yun Tal WildarrowsYun Tal Wildarrows19.2% · 54.4%
Kraken SlayerKraken Slayer17.7% · 52.8%
BloodthirsterBloodthirster16.8% · 56.8%
Wit's EndWit's End16.1% · 54.3%
Death's DanceDeath's Dance13.8% · 56.9%
B. F. SwordB. F. Sword13.0% · 56.4%
Phantom DancerPhantom Dancer10.7% · 55.5%
Jak'Sho, The ProteanJak'Sho, The Protean7.5% · 54.2%
HeartsteelHeartsteel5.5% · 52.3%
Mortal ReminderMortal Reminder5.0% · 54.4%
Lord Dominik's RegardsLord Dominik's Regards4.6% · 57.0%
StormrazorStormrazor2.6% · 59.1%
Executioner's CallingExecutioner's Calling2.2% · 47.8%

Yasuo abilities

Way of the Wanderer

PassiveWay of the Wanderer

Yasuo's Critical Strike Chance is increased. Additionally, Yasuo builds toward a shield whenever he is moving. The shield triggers when he takes damage from a champion or monster.

Steel Tempest

QSteel Tempest

Thrusts forward, damaging all enemies in a line. On hit, grants a stack of Gathering Storm for a few seconds. At 2 stacks, Steel Tempest fires a whirlwind that knocks Airborne. Steel Tempest is treated as a basic attack and scales with all the same things.

Cooldown: 4s
Wind Wall

WWind Wall

Creates a moving wall that blocks all enemy projectiles for 4 seconds.

Cooldown: 25/23/21/19/17s
Sweeping Blade

ESweeping Blade

Dashes through target enemy, dealing magic damage. Each cast increases subsequent dash's damage, up to a max amount. Cannot be re-cast on the same enemy for a few seconds. If Steel Tempest is cast while dashing, it will strike as a circle.

Cooldown: 0.5/0.4/0.3/0.2/0.1s
Last Breath

RLast Breath

Blinks to an Airborne enemy champion, dealing physical damage and holding all Airborne enemies in the area in the air. Grants maximum Flow but resets all stacks of Gathering Storm. For a moderate time afterwards, Yasuo's critical strikes gain significant Bonus Armor Penetration.

Cooldown: 70/50/30s