Soul Siphon
GoldHeal for 12% of damage done by Critical Strikes.
Gain
25% Crit chance.
Athe Unforgotten
Tier A
Upgrade Infinity Edge · Critical Rhythm
Heal for 12% of damage done by Critical Strikes.
Gain
25% Crit chance.
Gain 500 Gold.
Having Infinity Edge allows your
Critical Strike Chance to grant random
Critical Strike Damage each Attack.
Your basic Attack stacks Attack Speed on Critical Strikes.
Gain
25% Crit chance.
When you Critically Strike, fire missiles dealing magic damage.
Gain
25% Crit chance.
Gain
60% Attack Speed.
Your Item and damage over time effects can Critically Strike.
Gain
25% Crit chance.
On-Hit reduce the cooldown of your abilities by 1.25 seconds
.
Gain
50% Crit chance.
Gain
250.
Death's Dance's Ignore Pain is increased to 40% (melee) / 15% (ranged) of damage received, and heals for more instantly when scoring a takedown.
Gain
20% Attack Damage.
Augment order comes from OP.GG. Runes, items and skill order below come from regular ARAM games on the same map.
Precision












Domination


























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Strongest early, falls off later
Win rate (%) by game length in minutes. Dashed line = 50%.

Yone deals magic damage with every second Attack. In addition, his critical strike chance is increased.

Thrusts forward, damaging all enemies in a line. On hit, grants a stack of Gathering Storm for a few seconds. At 2 stacks, Mortal Steel dashes Yone forward with a gust of wind knocking enemies Airborne.
Cooldown: 4s
Cleaves forward, damaging all enemies in a cone. Grants a shield to Yone, the value is increased by the number of champions hit by the swipe. Spirit Cleave's cooldown and cast time scale with attack speed.
Cooldown: 14s
Yone's spirit leaves his body behind, gaining Move Speed. When this ability ends, Yone's spirit is forced back to his body and he repeats a portion of the damage he dealt as a spirit.
Cooldown: 22/19/16/13/10s
Yone blinks behind the last champion in a line with a slash so powerful it pulls all enemies hit towards him.
Cooldown: 120/100/80s