Upgrade Death's Dance
SilverGain
250.
Death's Dance's Ignore Pain is increased to 40% (melee) / 15% (ranged) of damage received, and heals for more instantly when scoring a takedown.
BThe Unsundered
Tier B
Endless Decimation · Scopier Weapons
Gain
250.
Death's Dance's Ignore Pain is increased to 40% (melee) / 15% (ranged) of damage received, and heals for more instantly when scoring a takedown.
While in combat, Autocast a circular axe that deals physical damage. Enemies on the outer edge take additional damage and heal you.
Gain 150 (melee) / 100 (ranged) Attack Range.
Your Abilities apply
On-Hit effects. 1 second Cooldown per target.
Gain
20% Attack Damage.
Your Spellblade effects deal additional damage and heal you for a percent of the target's health. Additionally, gain 250 Gold.
Gain 60 Ability Haste.
Gain 15% Omnivamp.
Reduce Sundered Sky's per target cooldown to 5 seconds and heal you for 9% of missing health. Gain 500 Gold.
Gain a random
Prismatic Augment.
Augment order comes from OP.GG. Runes, items and skill order below come from regular ARAM games on the same map.
Precision












Resolve


























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Steady through the whole game
Win rate (%) by game length in minutes. Dashed line = 50%.

Zaahen's attacks and abilities against enemy champions grant him stacks of Determination, gaining bonus Attack Damage per stack. When filled with Determination, Zaahen gains increased Attack Damage and can revive.

Zaahen slashes twice on his next attack, dealing bonus damage and healing himself. Zaahen can recast this ability to have his next attack deal bonus damage and knock up his target.
Cooldown: 10/9/8/7/6s · Cost: 25
Zaahen stabs in a direction, damaging enemies hit, then pulls them toward him.
Cooldown: 14/13.5/13/12.5/12s · Cost: 50
Zaahen dashes to a location and slices around himself.
Cooldown: 10/9.5/9/8.5/8s · Cost: 40
Zaahen rises then stabs downward, damaging enemies and healing for a portion of the damage dealt.
Cooldown: 110/95/80s · Cost: 100