AArena · Patch 16.19ZedArena build
the Master of Shadows
- Average place
- 3.48
- Top 4 rate
- 50.5%
- 1st place rate
- 18.2%
- Pick / ban rate
- 15.0%
- Arena rank
- #22
From 1 to 8, lower is better. Average is 4.5.
Counts as a win in Arena
1 in 8 teams wins (12.5%)
Ban 23.2%
Tier A · 88,927 games
Best augments for Zed
Sorted by average placeSilver augments
Gold augments
Prismatic augments
Item builds
Average place in bracketsCore items
Prismatic items
Duskblade of Draktharr
Regicide
Flesheater
Hemomancer's HelmBoots
Popular items
Pick rate · average place
Hellfire Hatchet7.8% · 3.05
Duskblade of Draktharr35.2% · 3.08
Regicide23.3% · 3.29
Prowler's Claw4.7% · 3.33
Flesheater8.8% · 3.20
Shardblade1.5% · 3.11Skill order
Q
E
W
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R123456789101112131415Best duo partners for Zed
Lowest average place together
Sion3.1756.8% top 4 · 1,337 games
Galio3.1956.6% top 4 · 1,494 games
Shyvana3.2157.2% top 4 · 1,401 games
Swain3.2356.8% top 4 · 1,844 games
Xin Zhao3.2556.0% top 4 · 1,478 games
Vladimir3.2555.2% top 4 · 1,765 games
Singed3.2955.4% top 4 · 1,384 games
Yunara3.3154.7% top 4 · 1,286 games
Sett3.3255.2% top 4 · 2,286 games
Brand3.3553.8% top 4 · 1,665 games
Ezreal3.3654.0% top 4 · 1,498 games
Maokai3.3753.8% top 4 · 1,364 gamesZed abilities

PassiveContempt for the Weak
Zed's basic attacks against low health targets deals bonus Magic Damage. This effect can only occur once every few seconds against the same enemy champion.

QRazor Shuriken
Zed and his shadows throw their shurikens. Each shuriken deals damage to every enemy hit.
Cooldown: 6s · Cost: 75/70/65/60/55
WLiving Shadow
Passive: Zed gains energy whenever he and his shadows strike an enemy with the same ability. Energy can only be gained once per cast ability. Active: Zed's shadow dashes forward, remaining in place for a few seconds. Reactivating Living Shadow will cause Zed to switch positions with this shadow.
Cooldown: 20/19/18/17/16s · Cost: 40/35/30/25/20
EShadow Slash
Zed and his Shadows slash, dealing damage to nearby enemies. Enemies hit by a Shadow's slash are slowed.
Cooldown: 5/4.5/4/3.5/3s · Cost: 40
RDeath Mark
Zed becomes untargetable and dashes to an enemy champion, marking them. After 3 seconds the mark triggers, repeating a portion of all the damage Zed dealt to the target while they were marked.
Cooldown: 120/110/100s











