Recursion
GoldGain 60 Ability Haste.
Bthe Chronokeeper
Tier B
Archmage · Shrink Engine
Gain 60 Ability Haste.
Casting a spell refunds another random spell's cost by 30% of the original spell's Cooldown.
Takedowns makes you smaller and grant Ability Haste and Movement Speed. Lose 65% stacks on death.
Gain Ability Haste equal to 30% Ability Power.
Gain percent cooldown reduction and convert all of your Attack Speed into Ability Haste.
Gain 100% Movement Speed, disabled for 6 seconds after taking damage.
Snipe an enemy with a non-Ultimate Ability refunds 80% Cooldown (65% for periodic Abilities).
Immobilizing or Grounding enemy champions with deals extra damage and heals you.
QUEST: Hit enemy champions with 10 times. REWARD: Gain Ability Haste on per Quest Level up to 160.
Your gains 100 Ability Haste.
Augment order comes from OP.GG. Runes, items and skill order below come from regular ARAM games on the same map.
Sorcery











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Scales into the late game
Win rate (%) by game length in minutes. Dashed line = 50%.
Seraph's Embrace25.3% · 49.6%
Zilean stores time as Experience and can grant it to his allies. When he has enough Experience to finish an ally's level up, he can right-click them to impart it. Zilean receives as much Experience as he gives.

Tosses a bomb to target area that sticks to units that come near it (prioritizes Champions). It detonates after 3 seconds, dealing area of effect damage. If a Time Bomb is detonated early by another Time Bomb, it also stuns enemies.
Cooldown: 10/9.5/9/8.5/8s · Cost: 60/65/70/75/80
Zilean can prepare himself for future confrontations, reducing the cooldowns of his other basic abilities.
Cooldown: 14/12/10/8/6s · Cost: 35
Zilean bends time around any unit, decreasing an enemy's Move Speed or increasing an ally's Move Speed for a short time.
Cooldown: 15s · Cost: 50
Zilean places a protective time rune on an allied champion, teleporting the champion back in time if they take lethal damage.
Cooldown: 120/90/60s · Cost: 125/150/175